1-off H: Return to the Deep Forest

Plant Specification

Carnivorous Plants

Typical Plant Level ("PlL"): 2 to 8

Typical Number Encountered: 2d4

Usual Alignment(s): N/N (E/N in Dark Forest)

Description: a cross between triffids and giant venus fly traps

Habitat: Green Areas, esp. Jungles and Forests.  Prefers marshy areas.

Language: none

Chars: Co 3d4, Wp 2d4

Movement:

Normally stationary, but in pursuit of prey (or in search of an area with more) may uproot and walk on its roots at up to 8 ft/ sec / 5 mph.

Fighter Abilities:

PlL/3, FRU AMR    D = 25 + (5PlL) %    RD = 5 + (5PlL) %    5 + (5PlL) HP

Attack Modes:

Snap @ A = 10PlL %, DAM = d10

10% chance per point of Damage done that jaws will close around victim.  Then in next AMR will try to Swallow victim (irrespective of size) with %age chance of success = %age by which succeeded in jaws closing.  Victim's companions may attempt to pull him out before succeeds with %age chance of success = 100 - (%age by which succeeded in jaws closing).

If swallowed, victims are dissolved at PlL/3, FRU Acid Damage / MR.

HitLoc Table:

HitLoc Area

All Aspects

Snapper

01 to 20

Stalk 21 to 50

Leaves (*4)

51 to 80

Tuber

81 to 120

Roots (if mobile)

[121 to 140]

ADS:

HitLoc Area

1 2 3 4 5 6 7 8 9 0

Snapper

3 2 1 0 0 0 0 1 2 3
Stalk 1 1 1 1 1 1 1 1 1 1

Tuber

1 1 1 1 1 1 1 1 1 1

Leaves (*4)

3 3 2 2 2 2 2 2 3 3

Roots (if mobile)

3 3 3 3 3 3 3 3 3 3

Effects of Specific Damage:

Hit Loc Area

%age HP Damage taken

Effects

Snapper

 

20% Inert
40% Chopped off (Plant is not dead)
Stalk 30% Co check vs Stalk Crippled
60% Stalk Crippled (Snapper cannot attack, but can still swallow), Co check vs Stalk Severed
90% Stalk Severed (Plant is not dead)

Leaves (each)

 

 

20% Co check vs Leaf Crippled
40% Leaf Crippled, Co check vs Leaf Severed
60% Leaf Severed

Tuber

 

80% Incapacitated, Co check vs Death, Bleed d6 Acid Damage/MR
160% Death, Bleed PlL/3, FRU Acid Damage for 1MR

Roots

 

40% Co check vs Immobilisation
80% Immobilised (Plant is not dead)

Thievish Abilities:

M on Th Activities:

Defensive ThL = 0

Other Abilities / Powers / Notes:

  1. Acid of 3d6 @ PlL may be obtained from the tuber.

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