Organism, Coral
Typical Animal Level ("AL"): up to d12 naturally, but larger (higher-level) colonies may be cultivated by certain Cultists
Typical Number Encountered: d4
Alignment: N/N
Description: like normal coral (which is also an Organism), size 1ft2 per HP
Habitat: Seabed in Coral Reefs
Language: none
Chars: none, substitute AL where required
Movement:
Static
Fighter Abilities:
0 AMR D = 0 RD = 0 5AL HP
Attack Modes: none
For every second that any Being is in contact with the Coral, it causes AL (max 12) Poison Levels, with BTS = (50 + 5AL)% (Co). It does no PL through armour / shields, as it cannot penetrate their ADS.
HitLoc Table:
01 to (4 * total remaining HP)
ADS: 0 all over
Cutting or blunt damage has full effect, but may trigger Spore Cloud.
Effects of Specific Damage:
All Damage which affects it is taken as General Damage and may trigger Spore Cloud. For each 5HP taken, Coral takes AL -1.
Thievish Abilities:
none
Other Abilities / Powers / Notes:
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