Blood (1/4 pint)
Guideline Purchasing Price: 1SP/pint
Druidic Heal Wounds with a Throw giving a minimum of 8HP Healed
Guideline Purchasing Price: 15GP
Extra Healing Heals 2d6+2 HP of Damage. It immediately restores the HP, and cures Crippling and Incapacitation effects on restoring the HP losses which caused them. Will stop bleeding if completely heals the wound which is bleeding. Where Damage has been taken to several HitLoc Areas and/or General Damage, the HP Healed are applied pro rata, favouring the greater totals. The Potion may be applied externally to a particular HitLoc Area, in which case that Area and any General Damage are Healed first, favouring that Area.