Level:
CLW 1 (Evil Gods) / 2 (KOROS) / 3 (other Neutral Gods)
CSW 3 (Evil Gods) / 4 (KOROS) / 5 (other Neutral Gods)
CMW 6 (Evil Gods) / 7 (KOROS) / 8 (other Neutral Gods)
BTS: CLW 52% (Co) / CSW 56% (Co) / CMW 62% (Co)
ULT: CLW 10 hours / CSW 20 hours / CMW 35 hours
May subtract ULT of other Cause Wounds Spells already learnt, subject to min. ULT of 5 hours.
Materials: something sharp (a fingernail if nothing better is available)
Actions: a cutting motion
Effect of Throw:
CLW |
CS/MW |
||
01 to 33% |
1HP |
01 to 16% |
1HP |
34 to 66% |
2HP |
17 to 33% |
2HP |
67 to 100% |
3HP |
34 to 50% |
3HP |
101 to 150% |
4HP |
51 to 66% |
4HP |
151 to 200% |
5HP |
67 to 83% |
5HP |
201 to 300% |
6HP |
84 to 100% |
6HP |
301 to 400% |
7HP |
101 to 125% |
7HP |
401 to 500% |
8HP |
126 to 150% |
8HP |
151 to 175% |
9HP |
||
176 to 200% |
10HP |
||
201 to 250% |
11HP |
||
251 to 300% |
12HP |
||
301 to 350% |
13HP |
||
351 to 400% |
14HP |
||
401 to 450% |
15HP |
||
451 to 500% |
16HP |
Range: 10d ft -5d(d-1)/2%
Radius: 10r ft -5r(r-1)/2% (CMW only)
No. Affected: n -5n(n-1)% (CMW only)
Wounds hit Targets automatically, but are subject to Hit Location and Saving Throws.
Where the number of potential targets inside the Radius of CMW is > No. Affected, select Targets randomly.
Hit Location = d100% RUD (roll for each Target on CMW)
If scatters above Hit Location 01, or below max. Hit Location, wound misses. Targets whose max. Hit Location is < 100 therefore have a chance of being missed, and Targets whose max. Hit Location is > 100 are therefore unlikely to be hit in a Location > 100.
Saving Throws halve damage (FRU) if succeed, and give another ST.
ADS is ineffective, except for Magical Prots. adding to ADS; e.g. Body Armour Spell is effective, but +n magical armour is not.