BTS: 70% (Wp)
ULT: 100 hours
Materials: something not previously used by the Caster as Materials for this Spell
Actions: do something confusing with Materials
Effect of Throw:
1 to16 No Effect
17 to 19 st mod: BTS + 5(T-20)
³ 20 st mod: BTS + ( 5 * sqr. rt. (T-20)), FRD; i.e.
If the st is failed by ≤50%, the Target enters Level of Madness 1, within the Domain of Confusion. If the st is failed by >50%, the Target enters Level of Madness 2, within the Domain of Confusion. The Spell does not increase or decrease the Level of Madness of a Target who is already Mad, except where he is at Level of Madness 1, and fails the st by >50%.
If the st is failed, no Hallucination check is made. Instead, the Target automatically Hallucinates, as the Effect of the Confusion Spell. If the Target is already Mad, failing the st causes him to Hallucinate at his current Level and Domain of Madness.
Range: 30d ft -d(d-1)/2
Radius: 10r ft - r(r-1)/2 Hallucinations may appear to be outside the Radius.
No. of Targets within Radius: n -n(n-1)/2 Targets are selected randomly from living minds within Radius, giving priority to those highest on the Scale of Life.
Duration of Hallucination: d6 * t MR -t2 Roll a separate d6 for each Confused Target. Extension Spells do not apply. At the end of his Duration of Hallucination, each Confused Target makes a Hallucination check at his current Level of Madness. Note that the Effect of the Spell will therefore last beyond Duration of Hallucination, though the chance of further Confusion (Hallucinations) decreases.
Notes: