1. Echolocate
Nightwing Cycle
BTS: 25% (Hr)
ULT: 8 hours
Materials: none
Actions: close eyes and hold hands behind ears
pointing up like bat ears
Effect of Throw:
1 to 10 No Effect
³ 11 Radius
= 10(T-5) ft
Duration: t hr -2(t-1)
Range: 3d ft -(4+d(d+1)/2) If cast on self, there is no Range
minus. If cast on others, Range is at least 0 ft, so there will
be a Range minus of at least -4.
Width of Cone: 20+10wo
-w(w-1)/2
Notes:
- Cast on a single Target Being that has a voice and ears.
- Allows Target to discern the shapes of objects and corporeal Beings by
echolocating within a cone. Target chirps at frequencies inuadible
by humans and understands the results mentally as a bat would.
Target may turn head to scan in different directions.
- Beings echolocated do not get a st and are unaware of being
echolocated unless they have hearing as sensitive as a bat or have
Echolocation themselves.
- Blocked by physical obstacles. Works irrespective of Light
Intensity, Invisibility, Hide in Shadows or Move Silently.
However, it may be hard to discern results if there is much ambient
noise (e.g. a melee). Practice at echolocating in Bat Form can
help with this.
- Usually unaffected by Illusions, but may be affected by
appropriately crafted Audible Illusions.
- Target cannot simultaneously echolocate and talk or Cast Spells
using Incantations (unless he has multiple heads).