Anti-Druidic Spell Specification
3. Electrocute
Nainar Cycle
BTS: 58% (Co)
ULT: 36 hours
Materials: insulating gloves. If Caster does
not wear Materials, he also takes the Lightning Damage (but does not count
as an additional Target). He may make his sts and Prot. vs Lightning
effects apply.
Actions: point gloves at Target(s). Cackling
maniacally is optional.
Effect of Throw:
1 to 13 No Effect
³
14 (T-13)/3 FRU d6 Lightning Damage
No. of Targets: n –n2 (reroll Damage against each
Target)
Range: 30d ft -d(d-1)/2
Radius: 5r ft -r(r-1)/2 Min
radius = 5ft.
Notes:
- Electrocute is a Lightning Spell. Lightning-Vulnerable
Beings take double damage from it (multiply the result of the d6 by *2
before rolling the first st).
- Can be cast outdoors or indoors and irrespective of whether there is
any cloud in the sky.
- Causes a single bolt of fork lightning to emerge from Caster's hands and hit
Target for Lightning (not Fire) Damage. Can fork against multiple Targets within Radius. A
clear line of sight, unblocked by obstacles that would short out
eLightning is required between Caster and Target(s).
- Will select Target(s) semi-randomly within radius, favouring tallest /
those wearing or carrying metal.
- A ST against the Lightning Damage halves the damage taken (FRU: e.g. 5 is halved to 2), and a further
ST may then
be made to halve it again. Once a ST is failed, the
Target takes the remaining Lightning Damage. The min ADS of
any non-metallic armour that covers the majority of the body subtracts
from the damage taken. All damage taken is general
damage.
- Is very likely to ignite fires if hits dry vegetable matter.