Anti-Druidic Spell Specification
	3. Electrocute
    
    Nainar Cycle
    
    BTS: 58% (Co)
    
    ULT: 36 hours
    
    Materials: insulating gloves.  If Caster does 
	not wear Materials, he also takes the Lightning Damage (but does not count 
	as an additional Target).  He may make his sts and Prot. vs Lightning 
	effects apply.
    
    Actions: point gloves at Target(s).  Cackling 
	maniacally is optional.
    
    Effect of Throw:
    
     1 to 13 No Effect
    
     ³ 
    14 (T-13)/3 FRU d6 Lightning Damage
    
    No. of Targets: n –n2 (reroll Damage against each
    Target)
    
    Range: 30d ft -d(d-1)/2
    
    Radius: 5r ft -r(r-1)/2    Min
    radius = 5ft.
    
    Notes:
    
      - Electrocute is a Lightning Spell.  Lightning-Vulnerable 
      Beings take double damage from it (multiply the result of the d6 by *2 
      before rolling the first st).
- Can be cast outdoors or indoors and irrespective of whether there is 
	  any cloud in the sky.
- Causes a single bolt of fork lightning to emerge from Caster's hands and hit
        Target for Lightning (not Fire) Damage.  Can fork against multiple Targets within Radius.  A 
	  clear line of sight, unblocked by obstacles that would short out 
	  eLightning is required between Caster and Target(s).
- Will select Target(s) semi-randomly within radius, favouring tallest /
        those wearing or carrying metal.
- A ST against the Lightning Damage halves the damage taken (FRU: e.g. 5 is halved to 2), and a further
        ST may then
        be made to halve it again. Once a ST is failed, the
        Target takes the remaining Lightning Damage. The min ADS of
        any non-metallic armour that covers the majority of the body subtracts
        from the damage taken. All damage taken is general
        damage.
- Is very likely to ignite fires if hits dry vegetable matter.