4. Phase Web
J'Ungol Cycle
BTS: 31% (At)
ULT: 40 hours
Materials: a Web (the "Entry Web") at least as high and
wide for the Caster, Passengers and possessions to pass through
Actions: Passengers hold hands with Caster / each other and/or be
connected by spider silk, and Caster steps into Entry Web in final second of
Spell Casting, followed by Passengers. They may bend down or crawl to
comply with height and width restriction on Materials.
Effect of Throw:
1 to 14 No Effect
15 to 19 Max Distance ("D") = 5(T-14) ft
³20 D = 2(T-9) ft
Passengers: N living passengers -2N (in addition to
Caster - must hold hands or be connected by spider silk)
Weight: 600w weight points -w(w-1)/2 (excluding body weight of
Caster and Passengers)
Notes:
- Allows the Caster and Passengers to step into the Entry Web and out of
another Web the ("Exit Web"), which may be up to D ft
away. The Entry Web and Exit Web may be on the Real, Ethereal or
GOssamer Realm / J'Ungol with no penalty for Casting Spells between the
Planes. D between the Real and Ethereal is calculated to the
equivalent position on the same Plane. DIstances to and within the
Gossamer Realm are more mutable.
- The Caster must either be able to perceive the Exit Web sufficiently
to target it or must know its position from having previously Cast it or
visited it. Success depends on his being able to specify it
sufficiently accrately to the Spirit in Casting.
- The Caster must always Phase Web himself. If he saves, the Phase
Web fails for all Passengers.
See also the FAQ for Planist Spells