4. Produce Fire
Ranian Cycle
BTS: 62% (Co)
ULT: 8 hours
Materials: anything combustible within Radius,
even if wet so would not normally burn
Actions: blow on Materials
Effect of Throw:
1 to 13 No Effect
³
14 (T-13)/6 FRU d6 Fire Damage
Range: 60d ft -d(d-1)/2
Radius: 10r ft -r(r-1)/2
(only combustible Materials within Radius are ignited)
Notes:
- Ignites all combustible Materials within Radius with the d6s of Fire
Damage given by T in the sec after Casting. Materials will then burn
normally (though they may well be consumed by the initial sec of Fire) and
the fire will spread naturally.
- Will ignite plants and trees, but not the bodies of living Animals or
higher. Corporeal Undead can be particularly vulnerable to it.
- The d6s Fire Damage are rolled
every second that a Being is caught in the fire and so takes damage. If multiple
Beings take damage
in the same second, roll the same damage for all of them.
- The fire causes General Damage. Each save made halves the damage
taken (FRD on reduction). Deduct min ADS (plus any Fire Resistance * d6s
Fire Damage) from damage taken. Where ADS varies take average of min
ADS (FRD).
- Produce Fire is a Fire Spell. Fire-Vulnerable Beings take
double damage from it (multiply the result of the d6s by *2 before rolling
the first st). It has no effect underwater.