6. Shapechange to Animals

Druid Cycle

BTS: 35% (Co)

ULT: 48 hours

Materials: a part of any Animal

Actions: brandish Materials at Target

Effect of Throw:

1 to 15 No Effect

³ 16    Max. No. of Changes ("N")     N = (T-15)/5 FRD

Duration: 30t min - t(t-1)/2

Range:    d ft    -(4+d)    If cast on self, there is no Range minus. If cast on others, Range is at least 0 ft, so there will be a Range minus of at least -4.

Min. Frequency of Changes:    every (7-f) secs    -f(f-1)/2

Notes:

  1. Cast upon a single living Target Being (the "Target" or "Shapechanger"), who may be Caster or another.
  2. The Target gets a st (which he may choose not to make).  If the Target saves, there is no effect.  If the Target fails,or chooses not, to save, he gains the ability to Shapechange his body up to N times during the Duration into the forms of living Animals ( "Shapechangees").
  3. The Shapechange is Shapechanger-specified.  Each Shapechangee may be freely specified by the Shapechanger, so long as it is a possible living Animal.  The changes are specified by thought (which requires light concentration) rather than by the Shapechanger physically transforming himself.  The Shapechangee does not need to be a species of Animal known to or memorised by the Shapechanger.  The Spirit will accurately produce a proper form for an actual Animal that is correctly specified (e.g. a Druid from the forests of Taur Galen who has never seen an elephant can specify "elephant" and one will be produced).  It is not possible to Shapechange into imaginary Animals.  The Shapechanger may Shapechange into duplicates of actual Animals if he has Instressed at least their Inscape from them and remembers them sufficiently accurately (a Mr check may be required if a long time has passed).  Time may be required to think the necessary instructions.
  4. The Shapechangee may be any Size that is natural for that Animal (Giant forms are not permitted, as they are Monsters).  The Change takes 1/5 sec per pt Sz difference.  A new change can be begun before the previous one has finished, if Min. Frequency of Changes permits.
  5. Healing Effect: on each completed Shapechange, the Shapechanger loses (10xD6)% DAM.
  6. Only the body Shapechanges to Animal form.  Clothes and possessions are dropped, and the Shapechanger will be naked on changing back.
  7. The Druidic Shapechange Power may be used during Duration, and changes made by it do not count towards N.
  8. At the end of the Duration the Shapechanger changes back to his form before the Spell was Cast or (where applicable) to the last one he Druidically Shapechanged into during Duration.  He may change back to his form before the Spell was Cast before the end of Duration (even though it is not an Animal), but it will count as one of his N Changes (so he cannot do so if he has already used them all).
  9. Shapechange to Animals is a Shapechange Spell.  See the General Notes on Shapechange Spells and Effects for further explanation of how its Effect works.  Note that, unlike the Beastmaster Cultist Shapechange to Specific Animal Spell, the Shapechanger does not get the Animal Level and all the abilities of the Shapechangee.