3. Summon [Specific Animal]s    Yribt Cycles of the Beastmasters

4. Summon Bird / Fish / Mammal / Reptile    Yribt Cycle

BTS: no ST

ULT: 24 / 32 hours

Materials: a piece of organic material from, or an image of, the specimen to be Summoned.  The image may be drawn when Casting.

Actions: brandish Materials in air as Caster calls out the Summons.  If image is drawn, draw it when Casting and call out the Summons to it.

Effect of Throw:

L3 Spells

L4 Spells

1 to 12 No Effect

1 to 13 No Effect

>= 13 Range: (T-12)/2 miles FRX

>= 14 Range: (T-13)/2 miles FRX

No. Summoned: n -n(n-1)/2

Duration: t hr

Notes:

  1. Summon Bird / Fish / Mammal / Reptile are separate Spells, and must be Bound and learnt separately.
  2. Caster may specify a species or genus when Casting, or can specify a particular specimen instressed by him.
  3. Spell summons nearest n specimen(s) of type specified within Range ("Target").  If none meeting specified criteria are within Range, there is no effect.  Caster does not know if Spell has been successful until Target turns up.
  4. Target does not get a ST (even if it is a Shapechanged Dr, but he can change out of that Bird / Fish / Mammal / Reptile form to defeat the summons!), and will come to Caster at its maximum natural speed for Duration.  If Duration expires before it arrives, the summoning effect ceases.
  5. When Target arrives it will wait in a docile fashion for a short period, depending on its natural temperament.  The Spell does not allow Caster to control or converse with Target.  The period of docility will end if Duration expires, but does not last for rest of Duration.