Elementalist Spell Specification
Class: Earth /
Water (Multi-Elemental)
3. Quicksand
BTS: 60% (St)
ULT: 120 hours
Materials: some sand and some water (may be
pre-mixed)
Actions: drop Materials to ground (does not have
to be in target area)
Effect of Throw:
0 to 9 Insanity
10 to 12 Caster sinks 3 to 1 * d6 feet into a Quicksand of G = 4
13 to 16 No Effect
³ 17 Glutinousness of Quicksand ("G")
= ((T/4) - 2) FRD
Movement Restriction = normal speed / G
Speed of Sinking ("S") = G * ((Weight of Victim)/1000) FRU inches per second
Duration: 5t minutes - t(t-1)/2
Range: 10d ft -d(d-1)/2
Radius: 5r ft -r(r-1)/2 (flat upon ground only)
Depth of Pit: h ft -h(h-1)/2
Smoothness of Walls: DL for Thievish
Climb Walls = G + w
-w(w-1)/2
Notes:
- Mud Spell (Multi-Elemental Earth & Water): may be
Cast as an Earth or Water Spell. If Caster has both an Earth Elemental of Level
>=3 and Water Elemental of Level >=3 Activated, they get +3 on Casting this
Spell.
- Turns rock, earth or metal to quicksand for Duration. Has no
effect on organic materials (e.g. wood, carpet, leaves), but will turn any
rock, earth or metal beneath them and within Range/Radius/Depth of Pit to
sand.
- Affects corporeal Beings only, who must make a st every second they
are upon or in the Quicksand. If they fail a st they are in that
second sucked S feet towards the bottom of the Pit and may not move with
any upward vector. If they make the st their movement may only
include an upward vector by means of Gravity / Flying / Levitation type
Spells or Effects or Thievish
Jump (all of which are reduced by the Movement Restriction). Air
type Spells or Effects which require air (e.g. Wind Walk) are ineffective
once the victim is completely submerged. Thievish Jump has a DL of G2.
- Whether or not a victim makes his st, he may move with a sideways
vector subject to the Movement Restriction.
- Beings using Earthwalk / Hide in Rock Spells or Effects are unaffected
by Quicksand.
- A victim who reaches the edge of the Pit may attempt to climb out in
every sec he makes his st. If he cannot get sufficient leverage from
the lip of the Pit, he must use Thievish
Climb Walls.
- Weight of Victim includes body weight (the weight of a man is
100(Bd+7) wt pts).
- Movement Restriction only applies to those parts sunk into the
Quicksand.
- Spell Casting when the relevant parts of the body are engulfed by the
sand takes a ratio to Actions of G.
- Once the mouth/nose is engulfed by the sand, the victim will
suffocate. The effect is similar to drowning. If he does not
panic, he may hold his breath and/or breathe by Create Air Spells or
Effects. Water Breathing will be of limited effect, as he will still
be suffocated by the sand.
- An engulfed victim cannot see through the sand without X-Ray Vision or
Earthsee type Spells or Effects.
- Victims can be hauled out of the Quicksand e.g. using ropes.
Victims may be able to do this themselves (e.g. using a rope with a
grapple). If a victim being hauled out (by whatever means) fails a
st, he will still be sucked S feet towards the bottom of the Pit, but the
method of hauling (even by himself using a grapple) may still give him an
upwards vector.
- On the expiry of the Duration, the Quicksand reverts to its former
state. Any victims caught in it are expelled, and any sand in their
bodies turns to dust.