Elementalist Spell Specification
Class: Enchanter
4. Shapechange Self
BTS = n/a
ULT = 110 hrs
Word Spell
Materials: none
Actions: none
Effect of Throw:
3 to 12 Insanity
13 to 15 Caster Shapechanged into the form of a random
Being from the Encounter Tables (no st) for d8 / d6 / d4 Caeriads
16 to 19 No Effect
>= 20 Max Sz Difference:
4+(T-19)
Duration: 30t min - t(t-1)/2
Notes:
- Cast upon self only. Enchanter Spells only
affect living bodies.
- Caster's body is Shapechanged for the Duration into the form of
another living Being (the "Shapechangee") specified by Caster
on Casting.
- The Shapechange is Caster-specified.
The Shapechangee may be freely specified by Caster, so long as it is a
possible living Being. It does not need to be a form known to or
memorised by Caster. The Elemental will accurately produce a
proper form for an actual Being that is correctly named in Casting (e.g.
a Desert Warrior who has never seen a polar bear can specify "polar
bear" and one will be produced), but imaginary forms will need to
be accurately specified by inflections in Incantation and by thought, as
the rest is left to the Elemental's discretion. Named Beings can
be accurately produced, even if the Caster has never met them, but if
other Beings living or dead have the same name the Elemental may freely
choose in the absence of sufficient instructions. Although this is
a Word Spell, extra Incantation time in Old Speech may sometimes be
required for instructions.
- Caster may specify Sz on Casting, including to a Sz for the
Shapechangee that does not normally occur. If not specified
Shapechangee will be of a possible Sz for its species. If Max Sz
Difference is insufficient for that required, the Caster is still
Shapechanged, but into a Shapechangee of the nearest Sz possible within
the parameter. Change takes 1/5 sec per pt Sz difference.
- Only the Caster's body is Shapechanged. Clothes and possessions
are unchanged (so may be torn / dropped as the change takes place), and
the Caster will be naked on changing back.
- Shapechange Self is a Shapechange Spell. See
the General Notes on Shapechange
Spells and Effects for further explanation of how its Effect works.