Elementalist Spell Specification
Class: Water
2. Water Breathing
BTS: 27% (Co)
ULT: 50 hours
Materials: water
Actions: pour water over Targets
Effect of Throw:
-2 to 7 Insanity
8 to 9 Targets save vs drowning @ BTS 65 to 55% (Co)
10 to 12 No Effect
Number of Targets:
13 to 20 (T-12)/2 (FRU) Beings
21 to 44 (T-8)/3 (FRU) Beings
>= 45 (T+4)/4 (FRU) Beings
Duration: t hrs -(t-1)
Radius: 10r ft -r(r-1)/2 from Caster
Caster not included as a potential Target: -1
Notes:
- Targets must all be within Radius when Spell resolves. If there
are more Beings within the Radius, select Targets randomly, ignoring
those below Animal level on the Scale of Life unless specifically
targeted by Caster.
- Targets need not stay within Radius for Spell effect to continue, but
must be within original Radius of Caster for any Extension Spell to
include them. Targets are not reselected on Extension.
- Spell enables air-breathing Targets to breathe air, fresh water and/or
salt water without needing gills. It does not enable Beings that
can only breathe water to breathe air, but may be used to allow fresh
water breathers to breathe salt water, and vice-versa.