Underwater Monster Specification

Envelopers / Wet Blankets

Typical Monster Level ("ML"): 3 to 10

Typical Number Encountered: d6

Usual Alignment(s): N/N

Description: amorphous, ray-like flat fish of a black, grey or dark colour

Habitat: Diving, Seabed

Language: none

Chars: Co 3d8, Wp 3d8

Movement:

Rate Melee Travelling
Swim on seabed at up to 4 ft/sec 3 mph
Swim in sea at up to 12 ft/sec 8 mph
Dart to attack at 24 ft/sec n/a

Fighter Abilities:

ML/3, FRU AMR    D = 25 + (5ML) %    RD = 5 + (5ML) %    5 + (5ML) HP

Attack Modes:

Envelop @ A = 15ML %, if hits envelops opponent whole by surrounding him with its body (instead of doing damage), then spits out d6 Acid Damage per MR, BTS (55+5(ML-5))% (Co).  Need to do 50% Damage to Body to cut one's way out / cut someone out, or Stun result to Head from inside to make it release.  Virtually impossible to pry apart (requires 4*ML St check & will then release Acid).

Once has enveloped an opponent will sink towards seabed to devour him, taking no further part in combat.

HitLoc Table:

HitLoc Area

Front

Side / Above / 

Below

Rear

Head

n/a

n/a

50 to 65

n/a

Body

01 to 50

01 to 150

01 to 49 & 66 to 120

01 to 50

Fins (*3: left, right & tail)

51 to 75 (not tail fin)

151 to 200

151 to 200

51 to 75

ADS:

HitLoc Area

1 2 3 4 5 6 7 8 9 0

Head

3 3 2 2 0 0 2 2 3 3

Body

3 3 3 3 1 3 3 3 3 3

Fins

3 3 3 3 2 2 3 3 3 3

Effects of Specific Damage:

Hit Loc Area %age HP Damage taken Effects
Head 20% Stunned, Co check vs Death
  40% Death
Fins (*3) 40% -15% to Movement Rate
  80% -30% to Movement Rate
Body 80% Incapacitated, Co check vs Death
  160% Death

Do not Bleed.

Thievish Abilities:

M on Th Activities:

Defensive ThL = ML/2, FRU

Other Abilities / Powers / Notes:

  1. May lie on seabed, face up, to envelop prey
  2. Salt Water Breathing
  3. Acid Resistant
  4. Contain ML d6 of Acid

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