Typical Monster Level ("ML"): 1 to 3
Typical Number Encountered: 3d4
Usual Alignment(s): E/N, N/N
Description: big and slug-like: thin unless bloated with blood
Habitat: Jungle, Swamp, Seabed
Language: none
Chars: Co 3d6, Wp 2d4
Movement:
Rate | Melee | Travelling |
Crawl at up to | 4 ft/sec | 3 mph |
Swim at up to | 8 ft/sec | 6.5 mph |
Dart to attack at | 10 ft/sec | n/a |
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Bite @ A = 10ML %, DAM = 2d4 + if DAM >= 5 inflicted locks on to victim and drains blood @ 1HP General Damage / sec. Need to Stun / Incapacitate / Kill Leech to stop it. Leech can cease at will. Max. capacity can drain = Leech's HP * 5.
HitLoc Table:
HitLoc Area |
Front |
Side / Above / Below |
Rear |
Head |
01 to 10 |
01 to 10 |
n/a |
Body |
11 to 30 |
11 to 50 |
01 to 30 |
ADS: 0 all over
Effects of Specific Damage:
Hit Loc Area | %age HP Damage taken | Effects |
Head | 20% | Stunned, Co check vs Death |
40% | Death | |
Body | 80% | Incapacitated, Co check vs Death |
160% | Death |
Do not Bleed.
Thievish Abilities:
M on Th Activities:
Defensive ThL = 0
Other Abilities / Powers / Notes:
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