Monster Specification

Shambling Mounds

Typical Monster Level ("ML"): 6 to 12

Typical Number Encountered: d6

Usual Alignment(s): E/C, N/C

Description: an amorphous mass of ugly misshapen flesh, mouths and tentacles, with a single eye on a stalk on top of the mound

Habitat: Domain of Nightmare, Realm of Madness

Language: none

Chars: Co 6d4, Wp 6d4

Movement:

Rate Melee Travelling
Shamble 2 ft/sec 1.36 mph
Shuffle 4 ft/sec 2.72 mph
Scuttle 8 ft/sec 5.45 mph
Scarper (for running away only) 16 ft/sec n/a

Fighter Abilities:

ML/3, FRU AMR    D = 25 + (5ML) %    RD = 5 + (5ML) %    5 + (5ML) HP

Attack Modes:

Tentacle @ A = 10ML %, DAM = 2d6 (if penetrates Causes Madness by Touch as per Note 4 below)

Bite @ A = 8ML%, DAM = d6 (if penetrates Causes Madness by Touch as per Note 4 below) + d6 Acid Damage (doesn't Cause Madness by Touch)

HitLoc Table:

HitLoc Area

All Aspects

Eye Stalk

01 to 12

Tentacles (*12) 13 to 36

Mound

37 to 132

ADS:

HitLoc Area

1 to 0

Eye Stalk

(d4-1)
Tentacles (*12) (d6-1)

Mound

(d8-1)

Effects of Specific Damage:

Hit Loc Area %age HP Damage taken Effects
Eye Stalk 16% Co check vs Blindness
  32% Severed, Blind (can still sense by Far Tasting)
Tentacles (*12) 24% Co check vs Tentacle Crippled
  48% Tentacle Crippled, Co check vs Tentacle Severed
  72% Tentacle Severed
Mound 80% Incapacitated, Co check vs Death
  160% Death

Does not Bleed.

Regenerates at (d4-2)HP / MR (degenerates if 1 rolled), starting MR after 1st takes Damage.

Thievish Abilities:

M on Th Activities:

Defensive ThL = ML/2, FRU

Other Abilities / Powers / Notes:

  1. Shamble about in the Realm of Madness, going about their own inscrutable and no doubt insane business.  Shambling Mounds are believed by some Madmen to be servitors of certain Dark Higher Powers (Whom they dare not name).
  2. Seeing it triggers a Hallucination check.
  3. Ululations Cause Madness @ BTS 6ML% (Wp), decreasing by n(n+1)/2% @ n miles distance.  Earplugs can reduce BTS by up to 10%.
  4. Touch Causes Madness @ BTS 10ML% (Wp)
  5. Establishing Charm Link to it Causes Madness @ BTS 12ML% (Wp)
  6. Madness caused is Domain of Mania, unless subject is already in another Domain.
  7. Immune to Acid and Madness.
  8. Fire Vulnerable.

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