Typical Monster Level ("ML"): 10 to 20
Typical Number Encountered: d4
Usual Alignment(s): N/N
Description: huge, segmented worms with great maws full of sharp teeth
Habitat:
Purple Worms: Dungeons, Underground
Giant Sandworms: Sand Deserts
Mashers: Seabed
Language: none
Chars: Co 3d6+ML, Wp 3d10
Movement:
Rate | Melee | Travelling |
Crawl at up to | 10 ft/sec | 7 mph |
Tunnel through Sand at up to | 6 ft/sec | 4 mph |
Tunnel through Earth / Rock at up to | 3 ft/sec | 2 mph |
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Bite @ A = 8ML %, DAM = 2d12 or 10% chance per 1 DAM rolled that will swallow an opponent of Sz <=2ML whole (instead of doing damage), stomach then does d6 Acid Damage per sec, BTS (55+5(ML-5))% (Co). Need to do 50% Damage to Body to cut one's way out / 100% to cut someone out where unsure of location.
Sting @ A = 6ML %, DAM = d12 + ML/2 Poison Levels if DAM > 0 inflicted
HitLoc Table:
HitLoc Area |
Front |
Side |
Rear |
Mouth |
01 to 10ML |
01 to 5ML |
n/a |
Body |
n/a |
(5ML+1) to 40ML |
n/a |
Tail |
n/a |
(40ML+1) to 45ML |
01 to 10ML |
ADS:
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Mouth |
2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 |
Body |
2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Tail |
2 | 1 | 3 | 3 | 3 | 3 | 3 | 3 | 1 | 2 |
Effects of Specific Damage:
Hit Loc Area | %age HP Damage taken | Effects |
Mouth | 50% | Crippled: loses Bite attack and ability to Tunnel through Earth/ Rock |
Body | 50% | if within 5ML of Hit Location, cuts into separate Worms, of total ML = ML of original Worm |
150% | Death | |
Tail | 25% | Co check vs Tail Crippled |
50% | Tail Crippled, Co check vs Tail Severed | |
75% | Tail Severed |
Do not Bleed.
Thievish Abilities:
M on Th Activities:
Defensive ThL = 0
Other Abilities / Powers / Notes:
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