Animal Type: Mammals - Monkeys
Typical Animal Level ("AL"): 3 to 11
Typical Number Encountered: d6
Usual Alignment(s): N/N
Description: as per their meta equivalents
Habitat: Jungle and adjacent Green Areas
Language: none
Chars: Co 3d8, Wp 3d8
Movement:
Rate | Melee | Travelling |
Walk | 3 ft/sec | 2 mph |
Scamper | 6 ft/sec | 3.5 mph |
Run | 10 ft/sec | 7 mph |
Charge | 12 ft/sec | n/a |
Fighter Abilities:
AL/3, FRU AMR D = 25 + (5AL) % RD = 5 + (5AL) % 5 + (5AL) HP
Attack Modes:
Claw @ A = 10AL %, DAM = d10, Reach = 0 to 2
Bite @ A = 8AL %, DAM = 2d6, Reach = 0 to 1
Big Bone or Stick Club @ A = 10AL , DAM = 2d8 +1 vs Chain / +2 vs Plate, Reach = 0 to 4
HitLoc Table:
HitLoc Area |
Front |
Side |
Rear |
Head |
01 to 30 |
01 to 15 |
n/a |
Arms (*2) |
91 to 120 |
16 to 45 |
n/a |
Chest |
61 to 90 |
46 to 90 |
01 to 10 |
Abdomen |
n/a |
91 to 120 |
11 to 30 |
Legs (*2) | n/a | 121 to 150 | 61 to 80 |
ADS:
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Head |
2 | 2 | 2 | 1 | 0 | 0 | 1 | 2 | 2 | 2 |
Arms |
4 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 4 |
Chest |
2 | 2 | 2 | 1 | 1 | 1 | 1 | 2 | 2 | 2 |
Abdomen |
2 | 2 | 1 | 1 | 0 | 0 | 1 | 1 | 2 | 2 |
Legs | 4 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 4 |
Effects of Specific Damage:
Hit Loc Area |
%age HP Damage taken |
Effects |
---|---|---|
Head
|
15% | Unconscious, Co check vs Death |
30% | Decapitation, Death | |
Arms (each)
|
25% | Co check vs Arm Crippled |
50% | Arm Crippled, Co check vs Arm Severed | |
75% | Arm Severed | |
Chest
|
80% | Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR |
160% | Death | |
Abdomen
|
60% | Co check vs Death/MR, Bleed 5%/MR |
120% | Death | |
Legs (each)
|
25% | Co check vs Leg Crippled |
50% | Leg Crippled, Co check vs Leg Severed | |
75% | Leg Severed |
Bleeding effects from Crippling, Severance and Decapitation of Legs are as for People.
Thievish Abilities:
M on Th Activities:
Defensive ThL = AL/2, FRU
Other Abilities / Powers / Notes:
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