Animal Type: Mammals
Typical Animal Level ("AL"): 2 to 6
Typical Number Encountered: herd of 2d4 led by a matriarch or 1 lone bull
Usual Alignment(s): N/N
Description: small Elephants, typically about half to two-thirds the size of a normal Elephant
Habitat: the heart of the Jungle
Language: none
Chars: Co 4d6, Wp 4d4
Movement:
| Rate | Melee | Travelling |
| Walk | 3 ft/sec | 2 mph |
| March | 6 ft/sec | 4 mph |
| Lope | 10 ft/sec | 7 mph |
| Charge | 13 ft/sec | n/a |
Carrying Capacity: 7,500 wt pts
Saddlery:
| Item | Cost | Encumbrance (wt pts) | Notes |
| Howdah | 3GP | 335 | can hold up to 2 passengers |
| Reins | 5SP | 5 | |
| Saddlebag | 2GP | 8 | capacity 660 wt pts (may carry up to 2) |
The effects of carrying wt pts in excess of Carrying Capacity are:
| Weight > Carrying Capacity | Movement Rate |
| 0 | * 1 |
| +1 to +250 | * 3/4 |
| +251 to +750 | * 1/2 |
| +751 to +1500 | * 1/4 |
| +1501 to +2250 | * 1/8 |
| +2251 | 0 |
Fighter Abilities:
AL/3, FRU AMR D = 25 + (5AL) % RD = 5 + (5AL) % 5 + (5AL) HP
Attack Modes:
Tusks @ A = 10AL %, DAM = 2d8
Kick @ A = 8AL %, DAM = d6
HitLoc Table:
|
HitLoc Area |
Front |
Side |
Rear |
|
Head |
01 to 34 |
01 to 20 |
n/a |
|
Front Legs (*2) |
68 to 100 |
21 to 40 |
n/a |
|
Chest |
35 to 67 |
41 to 67 |
n/a |
|
Abdomen |
n/a |
68 to 80 |
16 to 50 |
| Hind Legs (*2) | n/a | 81 to 100 | 51 to 85 |
|
Tail |
n/a |
101 to 115 |
01 to 15 |
ADS:
|
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
|
Head |
4 | 4 | 2 | 1 | 0 | 0 | 1 | 2 | 4 | 4 |
|
Front Legs |
4 | 2 | 2 | 2 | 1 | 1 | 2 | 2 | 2 | 4 |
|
Chest |
2 | 2 | 2 | 1 | 1 | 1 | 1 | 2 | 2 | 2 |
|
Abdomen |
2 | 2 | 1 | 1 | 0 | 0 | 1 | 1 | 2 | 2 |
| Hind Legs | 4 | 2 | 2 | 2 | 1 | 1 | 2 | 2 | 2 | 4 |
|
Tail |
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Effects of Specific Damage:
|
Hit Loc Area |
%age HP Damage taken |
Effects |
|---|---|---|
|
Head
|
15% | Unconscious, Co check vs Death |
| 30% | Decapitation, Death | |
|
Front Legs (each)
|
25% | Co check vs Leg Crippled |
| 50% | Leg Crippled, Co check vs Leg Severed | |
| 75% | Leg Severed | |
|
Chest
|
80% | Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR |
| 160% | Death | |
|
Abdomen
|
60% | Co check vs Death/MR, Bleed 5%/MR |
| 120% | Death | |
|
Legs (each)
|
25% | Co check vs Leg Crippled |
| 50% | Leg Crippled, Co check vs Leg Severed | |
| 75% | Leg Severed | |
| Tail | 15% | Co check vs Tail Crippled |
| 30% | Tail Crippled, Co check vs Tail Severed | |
| 45% | Tail Severed |
Bleeding effects from Crippling, Severance and Decapitation of Legs are as for People. There are no Bleeding effects if Tail is Crippled or Severed.
Thievish Abilities:
M on Th Activities:
Defensive ThL = AL/3, FRU
Other Abilities / Powers / Notes:
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