Animal Specification

[Name]

Animal Type: Mammals

Typical Animal Level ("AL"): n1 to n2

Typical Number Encountered: d6

Usual Alignment(s): N/N

Description: as per their meta equivalents

Habitat: Green Areas, Wilderness Areas

Language: none

Chars: Co 3d8, Wp 3d8

Movement:

Rate Melee Travelling
Walk 3 ft/sec 2 mph
Scamper 5 ft/sec 3 mph
Lope 8 ft/sec 5 mph
Charge 12 ft/sec n/a

Fighter Abilities:

AL/3, FRU AMR    D = 25 + (5AL) %    RD = 5 + (5AL) %    5 + (5AL) HP

Attack Modes:

Claw @ A = 10AL %, DAM = d8

Bite @ A = 8AL %, DAM = d10

HitLoc Table:

HitLoc Area

Front

Side

Rear

Head

01 to 20

01 to 12

n/a

Front Legs (*2)

51 to 75

13 to 35

n/a

Chest

21 to 50

36 to 69

n/a

Abdomen

n/a

70 to 92

16 to 45

Hind Legs (*2) n/a 93 to 115 46 to 60

Tail

n/a

116 to 125

01 to 15

ADS:

HitLoc Area

1 2 3 4 5 6 7 8 9 0

Head

2 2 2 1 0 0 1 2 2 2

Front Legs

4 1 2 2 2 2 2 2 1 4

Chest

2 2 2 1 0 0 1 2 2 2

Abdomen

2 2 1 1 0 0 1 1 2 2
Hind Legs 4 1 2 2 2 2 2 2 1 4

Tail

1 1 1 1 1 1 1 1 1 1

Effects of Specific Damage:

Hit Loc Area

%age HP Damage taken

Effects

Head

 

15% Unconscious, Co check vs Death
30% Decapitation, Death

Front Legs (each)

 

 

25% Co check vs Leg Crippled
50% Leg Crippled, Co check vs Leg Severed
75% Leg Severed

Chest

 

80% Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR
160% Death

Abdomen

 

60% Co check vs Death/MR, Bleed 5%/MR
120% Death

Legs (each)

 

 

25% Co check vs Leg Crippled
50% Leg Crippled, Co check vs Leg Severed
75% Leg Severed
Tail 15% Co check vs Tail Crippled
30% Tail Crippled, Co check vs Tail Severed
45% Tail Severed

Bleeding effects from Crippling, Severance and Decapitation of Legs are as for People.  There are no Bleeding effects if Tail is Crippled or Severed.

Thievish Abilities:

M on Th Activities:

Defensive ThL = AL/2, FRU

Other Abilities / Powers / Notes:

  1.  

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