Animal Type: Mammals
Typical Animal Level ("AL"): 4 to 10
Typical Number Encountered: 1 (Weretigers in groups of d6)
Usual Alignment(s): N/N, N/L
Description: large orange and black vertically striped cats, as per their meta equivalents. The few White Tigers and all Snow Tigers in Icelands or Tundra are white and black striped.
Habitat: Jungle and foothills of the Mountains of the East, Tundra and fringes of Icelands, Dreams
Language: none
Chars: Co 3d8, Wp 3d8
Movement:
Rate | Melee | Travelling |
Walk | 4 ft/sec | 2.5 mph |
Scamper | 8 ft/sec | 5.5 mph |
Lope | 16 ft/sec | 11 mph |
Charge | 24 ft/sec | n/a |
Fighter Abilities:
AL/3, FRU AMR D = 25 + (5AL) % RD = 5 + (5AL) % 5 + (5AL) HP
Attack Modes:
Claw @ A = 10AL %, DAM = d10
Bite @ A = 10AL %, DAM = d12, with 5% chance / HP DAM dealt of sinking in teeth and holding on. If succeeds, in subsequent attack may attempt to Disembowel at 10AL% chance of success, doing 2d4 Disemboweling DAM (no ADS).
HitLoc Table:
HitLoc Area |
Front |
Side |
Rear |
Head |
01 to 25 |
01 to 15 |
n/a |
Front Legs (*2) |
61 to 90 |
16 to 42 |
n/a |
Chest |
26 to 60 |
43 to 83 |
n/a |
Abdomen |
n/a |
84 to 110 |
19 to 54 |
Hind Legs (*2) | n/a | 111 to 138 | 55 to 72 |
Tail |
n/a |
139 to 150 |
01 to 18 |
ADS:
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Head |
3 | 3 | 3 | 2 | 0 | 0 | 2 | 3 | 3 | 3 |
Front Legs |
4 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 2 | 4 |
Chest |
3 | 3 | 3 | 2 | 1 | 1 | 2 | 3 | 3 | 3 |
Abdomen |
3 | 3 | 2 | 2 | 0 | 0 | 2 | 2 | 3 | 3 |
Hind Legs | 4 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 2 | 4 |
Tail |
2 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 |
Effects of Specific Damage:
Hit Loc Area |
%age HP Damage taken |
Effects |
---|---|---|
Head
|
15% | Unconscious, Co check vs Death |
30% | Decapitation, Death | |
Front Legs (each)
|
25% | Co check vs Leg Crippled |
50% | Leg Crippled, Co check vs Leg Severed | |
75% | Leg Severed | |
Chest
|
80% | Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR |
160% | Death | |
Abdomen
|
60% | Co check vs Death/MR, Bleed 5%/MR |
120% | Death | |
Legs (each)
|
25% | Co check vs Leg Crippled |
50% | Leg Crippled, Co check vs Leg Severed | |
75% | Leg Severed | |
Tail | 15% | Co check vs Tail Crippled |
30% | Tail Crippled, Co check vs Tail Severed | |
45% | Tail Severed |
Bleeding effects from Crippling, Severance and Decapitation of Legs are as for People. There are no Bleeding effects if Tail is Crippled or Severed.
Thievish Abilities:
M on Th Activities:
Defensive ThL = AL
Other Abilities / Powers / Notes:
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