Underwater Animal Specification

Whales

Animal Type: Mammals

Typical Animal Level ("AL"): 10 to 20

Typical Number Encountered: d8

Usual Alignment(s): G/N, N/N

Description: as per their meta equivalents

Habitat: Diving, Surface

Language: whalesong

Chars: Co 4d10, Wp 3d10

Movement:

Rate Melee Travelling
Swim in sea at up to 15 ft/sec 10 mph

Fighter Abilities:

AL/3, FRU AMR    D = 25 + (5AL) %    RD = 5 + (5AL) %    5 + (5AL) HP

Attack Modes:

Bite @ A = 4AL%, DAM = 5d10 general damage: if does > 100%, swallows target whole instead.  Need to do 50% Damage to Body to cut one's way out / 100% to cut someone out where unsure of location.

HitLoc Table:

HitLoc Area

Front

Side / Above / Below

Rear

Head

01 to 50

01 to 50

n/a

Fins (*3: left, right & dorsal) n/a 101 to 150 n/a

Body

51 to 125

51 to 200

1 to 50

Tail

n/a

201 to 250

51 to 100

ADS:

HitLoc Area

1 2 3 4 5 6 7 8 9 0

Head

3 3 2 2 0 0 2 2 3 3
Fins 3 2 2 2 2 2 2 2 2 3

Body

3 3 3 3 1 3 3 3 3 3

Tail

3 3 3 3 2 2 3 3 3 3

Effects of Specific Damage:

Hit Loc Area %age HP Damage taken Effects
Head 20% Stunned, Co check vs Death
  40% Death
Fins (*3) 40% -25% to Movement Rate
  80% -50% to Movement Rate
Body 80% Incapacitated, Co check vs Death
  160% Death
Tail 30% Co check vs Tail Crippled
  60% Tail Crippled, Co check vs Tail Severed
  90% Tail Severed

Do not Bleed.

Thievish Abilities:

none

Other Abilities / Powers / Notes:

  1. Salt Water Breathing.
  2. Peaceful, plankton-eating creatures.  Like to breach the surface of the sea, sometimes jumping completely out of the water.

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