Anarea Encounter Tables

the Dungeons of Mt. Anar

First roll on Table C to see if there is an Encounter:

Table C:

% chance of encounter

surface: Table E

corridors: Table E

dungeons: Table E

war / security zones: Table E2

cleared

exploring

1% / hour

2% / hour

5% / hour

n/a

on watch

1% / watch

2% / watch

5% / watch

n/a

part cleared / no combat

clearing

3% / hour

6% / hour

5% / 10 min

10% / hour

 

exploring

2% / hour

4% / hour

10% / hour

10% / hour

 

on watch

2% / watch

4% / watch

10% / watch

10% / watch

uncleared / combat zone

clearing

6% / ½ hour

8% / hour

10% / 10 min

10% / hour

 

exploring

4% / hour

8% / hour

10% / ½ hour

10% / hour

 

on watch

5% / watch

10% / watch

10% / ½ watch

10% / watch

If an Encounter is rolled, determine its type on the Table hyperlinked from the head of the column.

 

In most cases this will be Table E:

 

% roll

% chance

Table E: encounter type

< 1

½%

Higher Power

1 - 3

2½%

static (trap / secret door / point of interest): roll again if on watch

4 - 13

10%

undead: Table U

14 - 19

6%

orcs

20 - 23

4%

goblins

24 - 25

2%

another party

26 - 27

2%

organism: Table O

26 - 92

65%

monsters: Table MD

93 - 96

4%

spirits: Table S

97 - 98

2%

demons: Table X

≥ 99

1½%: 2 encounters

½%: ≥3 encounters

multiple encounter: roll again 2 + [no. of times rolled up above 100]  times

To determine the exact nature of an Encounter, follow the hyperlinks.


Back to Encounters index

Back to Systems index