Clerical Spell Specification

[5] Drain Life

BTS: 60% (Co)

ULT: 7 hours

Materials: a dagger

Actions: draw own blood and drip it on / sprinkle it at Target

Effect of Throw:

T Maximum Drain

01 to 16%

1HP

17 to 33%

2HP

34 to 50%

3HP

51 to 66%

4HP

67 to 83%

5HP

84 to 100%

6HP

101 to 125%

7HP

126 to 150%

8HP

151 to 175%

9HP

176 to 200%

10HP

201 to 250%

11HP

251 to 300%

12HP

301 to 350%

13HP

351 to 400%

14HP

401 to 450%

15HP

451 to 500%

16HP

Range: 10d ft    -5d(d-1)/2 %

St mod.: BTS +n% -n2%

Notes:

  1. Instantly cures Damage to Caster by causing Damage to a single Target living corporeal Being.
  2. Will not do more Damage to Target than Caster has taken.  Some Casters wound themselves for the Actions to increase the effect.
  3. If Target saves, Caster is not cured.  Caster does not get a st.
  4. Only cures Damage to Caster and stops any resultant Bleeding.  Does not cure any other effects of Damage (e.g. crippling or severance of limbs, unconsciousness, death).

  5. Transfers the wounds taken by the Caster to the same HitLoc Areas on Target.  Where Damage has been taken by Caster to several HitLoc Areas and/or General Damage, the HP cured / transferred are applied pro rata, favouring the greater totals.  The Spell may not be Cast targeting a particular HitLoc Area.

  6. ADS of Target is ineffective, except for Magical Prots. adding to ADS; e.g. Body Armour Spell is effective, but +n magical armour is not.  If Damage caused to Target is reduced by a Magical Prot., Damage cured to Caster is reduced by the same amount.