Clerical Spell Specification

[8] Regrow Limb

BTS: 32% (Co)

ULT: 5 hours

Materials: fresh blood

Actions: drip / sprinkle Materials upon / towards Target

Effect of Throw:

T time for Limb to regrow
01 to 100 10 Caeriads
101 to 200 6 Caeriads (1 week)
201 to 300 3 Caeriads
301 to 400 1 Caeriad
401 to 500 immediately

Range: 10d ft    -5d(d-1)/2 %

Notes:

  1. Repairs Severance or Withering effects from Damage or other Spells or effects.  Works on arms, legs, wings, tails or other appendages (as applicable for Target's Effects of Specific Damage table).
  2. Does not repair Crippling effects (except that it will regrow a healthy limb, so the crippled limb could be amputated and Regrow Limb then successfully cast on it!), for which use Set Bones.
  3. Cast on a single living Target Being.  Does not therefore work to regrow a severed head, as this usually causes death.  However Regrow Limb can be used to regrow a head of a living multi-headed being that has a shared mind.
  4. Target must already have a Severed limb for Spell to have effect.  Casting Spell on a Target before he has suffered a Severed effect does not protect him from a subsequent Severed effect, but if Regrow Limb resolves in the same second as a Severed effect that does not cause death, then it will be effective against that Severance.
  5. Does not cure the Damage which has resulted in the Severance.  If more Damage is taken in that HitLoc Area, check again for Crippling or Severance as applicable, ignoring the Regrow Limb.
  6. Spell hits Target automatically, but is subject to a Saving Throw, which negates the Spell completely.