1. Locate
Water Source
Ranian Cycle
BTS: n/a
ULT: 8 hours
Materials: a forked divining stick of hazel
Actions: hold Materials with one fork in each hand
Effect of Throw:
1 to 10 No Effect
³ 11 Radius (T-10) miles
Duration: t hrs - (t-1)
Notes:
- Whilst Caster uses
light concentration and
holds the Materials at
any time during Duration he will be aware of the locations, in the sense
of direction and approximate distance (e.g. it's just over those hills
over there) to, all natural water sources
within the Radius (even ones that Caster can’t otherwise perceive).
The Materials will twitch in his hands to point to the nearest or largest
such source.
- Natural water sources are ones that have Nature Spirits associated
with them: springs, streams, rivers and lakes, but not reservoirs,
canals or aqueducts. The Spell Locates fresh water only. It
will not reveal underground water sources unless accessible by caves
or just beneath surface (and so accessible by digging).
- If a water source has been poisoned or contaminated so that it is not
safe to drink, the Spell will not Locate it.
- Will only Locate natural water sources within the watersheds around
the Caster's current position on Casting. If he crosses a watershed
during the Duration, he will still only be able to Locate the natural
water sources previously Located within the original watersheds that are
still within the Radius.