1. Locate Water Source

Ranian Cycle

BTS: n/a

ULT: 8 hours

Materials: a forked divining stick of hazel

Actions: hold Materials with one fork in each hand

Effect of Throw:

1 to 10 No Effect

³ 11 Radius    (T-10) miles

Duration: t hrs - (t-1)

Notes:

  1. Whilst Caster uses light concentration and holds the Materials at any time during Duration he will be aware of the locations, in the sense of direction and approximate distance (e.g. it's just over those hills over there) to, all natural water sources within the Radius (even ones that Caster can’t otherwise perceive).  The Materials will twitch in his hands to point to the nearest or largest such source.
  2. Natural water sources are ones that have Nature Spirits associated with them: springs, streams, rivers and lakes, but not reservoirs, canals or aqueducts.  The Spell Locates fresh water only.  It will not reveal underground water sources unless accessible by caves or just beneath surface (and so accessible by digging).
  3. If a water source has been poisoned or contaminated so that it is not safe to drink, the Spell will not Locate it.
  4. Will only Locate natural water sources within the watersheds around the Caster's current position on Casting.  If he crosses a watershed during the Duration, he will still only be able to Locate the natural water sources previously Located within the original watersheds that are still within the Radius.