Elementalist Spell Specification
Class:Enchanter
1. Detect Life
BTS: none
ULT: 25 hours
Materials: none
Actions: none
Effect of Throw:
-4 to 5 Insanity
6 to 7 Randomly detect false readings
8 to 10 No Effect
³ 11 Chance of Success = 5(T-10)%
Range: 10d ft -d(d-1)/2
Radius: 5r ft -r(r-1)/2
Duration: 30t sec -t(t-1)/2
Effective T vs Hide Life:
+3n -n
Notes:
- Detect Life detects whether identified Target Beings or Objects within the
Radius are Living. The Undead are not Living.
- Heavy concentration is required to scan for
Life. It
takes 6 sec to scan each Target Being or Object within the Radius. Ratio Chance of Success if less time
is taken, e.g. if Target enters
Radius during scan.
- The Spell cannot be used to scan for Living Beings that Caster cannot
perceive or locate, but can be used on ones that only he can perceive or
locate.
- The Target does not get a st. Hide Life Spells or Effects may be
used to protect against one's Life being Detected.
- Success gives the Caster knowledge that Target is Living and enables him
to Cast subsequent Spells that target or affect living Beings that will
affect Target, even if Target would have been protected against them by Hide
Life Spells or effects which the Detect Life has succeeded against.
This is so, even if Target moves outside Radius or Duration of Detect Life
expires (but not if Target becomes protected by a subsequent Hide Life
Spell or Effect).
- Detect Life does not distinguish whether there are multiple
Beings within, upon or possessing the Target (and only one Chance of
Success roll is made in such cases), unless Caster is able to perceive
them separately.
- Multiple
attempts may be made to Detect Life on the same Target within the Radius,
whilst the Duration lasts.
- The Caster can move the Radius about using light
concentration, provided that its centre does not exceed
the Range (which is calculated from the Caster's current
location from time to time).