Elementalist Spell Specification
Class: Fire
4. Extinguish
BTS: none
ULT: 120 hours
Materials: none
Actions: none
Counterspell
Word Spell
Effect of Throw:
3 to 12 Insanity
13 to 15 Multiply Fire effects in Radius by *4 / *3 / *2 for their
Durations (natural fires will flare up but will only continue to the extent
there is sufficient fuel)
16 to 19 No Effect
20 to 25 Extinguish (T-19) points of Fire
Damage
³ 20 Extinguish
2(T-16) points of Fire Damage
where dice of Fire Damage are counted as if they have all rolled their
maximum. E.g a Wall of Fire doing 6d6
Fire Damage counts as 36 points, so would require a T of 34 to Extinguish
it.
Range: 100d ft -d(d-1)/2
Radius: 60r ft -r(r-1)/2
Protection Radius: 10p
ft -p(p-1)/2
Protection Period: Casting Time + s sec - s(s-1)/2
Notes:
- Puts
out all fires within Radius up to a maximum amount of Fire Damage
dependent on T.
- Will stop flaming swords, Dragons' breath etc. being effective during
the second of resolution, but will not prevent them recharging and
flaming again in subsequent secs.
- Can
be cast as a Counterspell against Fire
Spells and Effects targeting Caster or including him in their area of
effect during a Protection Period, which consists of the casting time of
the Extinguish, the rest of the sec of casting if cast in less than a
sec, and the immediately following Protection Period of 1 sec
(extendable). If the Extinguish achieves sufficient T to
Extinguish the Fire Spell or Effect, it has no effect on Caster.
- If a Protection Radius is specified, the Counterspell effect extends
to the whole of that Protection Radius and anyone with it.
Otherwise, if the Fire Spell or Effect resolves before the Extinguish
and the Extinguish then puts it out, the Fire Spell or Effect will still
have effect around Caster in normal Radius until the Extinguish takes
effect.