Elementalist Spell Specification

Class: Enchanter

6. Puppet

BTS: 75% (Co)

ULT: 150 hours

Materials: a piece of string or cord

Actions: dangle Materials

Effect of Throw:

12 to 21    Insanity

22 to 25    Caster becomes Target's Puppet for Duration (no st).  Target becomes aware of the link and his ability to control Caster's body.

26 to 30    No Effect

³ 31         St mod: BTS + 5 sqr. rt. (T-31) (FRD); i.e.

Range:    30d ft    -d(d-1)/2

Radius:    120r ft    -r(r-1)/2

Duration:    30t min    -t(t-1)/2

Notes:

  1. Targets a single living body within Range.
  2. If Target fails his st, he becomes the Puppet of Caster whilst within Radius of and perceived by Caster.  Radius moves with Caster.  The effect lasts for Duration or until Puppet exits Radius (whichever is earlier).
  3. Caster gains full control of Puppet's body, which he may exercise using light concentration.  The Puppet can be made to move and talk (in his own voice but with Caster's languages and accent) and to fight and thieve with his own Chars and physical abilities but substituting Caster's FtL, WS, ThL, LoM and Th Experience +s.  He cannot be made to Cast Spells, as this requires mental as well as physical effort.  The Puppet can be made to harm or kill himself if Caster desires.
  4. Whilst Caster is not controlling the Puppet, he remains motionless.  However a Puppet who has been set in motion will continue to move or Dodge, but not fight, without further concentration by Caster.
  5. The Puppet retains control of his mind and senses.  He is able to cast thought or reflex Spells, may Dream or wander the Realm of Madness.