Elementalist Spell Specification

Class: Air

2. Witch Wind

BTS: n/a, except as stated in the General Notes for Air Spells

ULT: 50 hours

Materials: a piece of cloth

Actions: hold Materials between hands and blow into it

Effect of Throw:

-2 to 7 Insanity

8 to 9 increase natural wind by 50 to 40 mph in a gust affecting Caster and everyone within 20 to 10 ft of him

10 to 12 No Effect

≥13 Wind speed = (T-12) mph

Duration: t hrs - t(t-1)/2

Range: 60d ft -d(d-1)/2 (= max. distance centre of Radius can be moved from Caster)

Radius: 30r ft -r(r-1)/2 (as a sphere)

Notes:

  1. Creates a wind within Radius.
  2. Light concentration required to change speed / direction or to move Radius.
  3. Witch Wind produces a Control Winds Effect.  All Control Winds Effects and the natural wind are cumulative, as stated in the General Notes for Air Spells.