Typical Monster Level ("ML"): 2 to 7
Typical Number Encountered: d6
Usual Alignment(s): N/C, N/N, E/C
Description: shaggy coated humanoids with long, clawed arms and pumpkin heads
Habitat: Dungeons, Green Areas, Wilderness Areas, Domain of Nightmare, Realm of Madness
Language: Bugbear, some may speak Valdrean or Orcish
Chars: Co 3d8, Wp 3d6
Movement:
Rate | Melee | Travelling |
Walk | 6 ft/sec | 4 mph |
Scamper | 8 ft/sec | 5 mph |
Lope | 12 ft/sec | 8 mph |
Charge | 18 ft/sec | n/a |
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Claws @ A = 10ML %, DAM = 2d6 (if penetrates Causes Madness by Touch as per Note 2 below). If an Arm is Crippled or Severed, DAM is reduced to 1d6.
HitLoc Table:
HitLoc Area |
All Aspects |
Head |
01 to 15 |
Arms (*2) |
16 to 45 |
Chest |
46 to 85 |
Abdomen |
86 to 100 |
Legs (*2) | 101 to 125 |
ADS:
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Head |
1 | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 1 | 1 |
Arms |
2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Chest |
2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Abdomen |
2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Legs | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Effects of Specific Damage:
Hit Loc Area |
%age HP
Damage taken |
Effects |
---|---|---|
Head
|
20% | Unconscious, Co check vs Death |
40% | Decapitation, Death | |
Arms (each)
|
20% | Co check vs Arm Crippled |
40% | Arm Crippled, Co check vs Arm Severed | |
60% | Arm Severed | |
Chest
|
80% | Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR |
160% | Death | |
Abdomen
|
60% | Co check vs Death/MR, Bleed 5%/MR |
120% | Death | |
Legs (each)
|
25% | Co check vs Leg Crippled |
50% | Leg Crippled, Co check vs Leg Severed | |
75% | Leg Severed |
Bleeding effects from Crippling, Severance and Decapitation are as for People.
Thievish Abilities:
M on Th Activities:
Defensive ThL = ML/2, FRU
Other Abilities / Powers / Notes:
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