Monster Specification

Bugbears

Bugbear

Typical Monster Level ("ML"): 2 to 7

Typical Number Encountered: d6

Usual Alignment(s): N/C, N/N, E/C

Description: shaggy coated humanoids with long, clawed arms and pumpkin heads

Habitat: Dungeons, Green Areas, Wilderness Areas, Domain of Nightmare, Realm of Madness

Language: Bugbear, some may speak Valdrean or Orcish

Chars: Co 3d8, Wp 3d6

Movement:

Rate Melee Travelling
Walk 6 ft/sec 4 mph
Scamper 8 ft/sec 5 mph
Lope 12 ft/sec 8 mph
Charge 18 ft/sec n/a

Fighter Abilities:

ML/3, FRU AMR    D = 25 + (5ML) %    RD = 5 + (5ML) %    5 + (5ML) HP

Attack Modes:

Claws @ A = 10ML %, DAM = 2d6 (if penetrates Causes Madness by Touch as per Note 2 below).  If an Arm is Crippled or Severed, DAM is reduced to 1d6.

HitLoc Table:

HitLoc Area

All Aspects

Head

01 to 15

Arms (*2)

16 to 45

Chest

46 to 85

Abdomen

86 to 100

Legs (*2) 101 to 125

ADS:

HitLoc Area

1 2 3 4 5 6 7 8 9 0

Head

1 1 1 1 0 0 1 1 1 1

Arms

2 2 2 2 2 2 2 2 2 2

Chest

2 2 2 2 2 2 2 2 2 2

Abdomen

2 2 2 2 2 2 2 2 2 2
Legs 2 2 2 2 2 2 2 2 2 2

Effects of Specific Damage:

Hit Loc Area

%age HP Damage taken

Effects

Head

 

20% Unconscious, Co check vs Death
40% Decapitation, Death

Arms (each)

 

 

20% Co check vs Arm Crippled
40% Arm Crippled, Co check vs Arm Severed
60% Arm Severed

Chest

 

80% Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR
160% Death

Abdomen

 

60% Co check vs Death/MR, Bleed 5%/MR
120% Death

Legs (each)

 

 

25% Co check vs Leg Crippled
50% Leg Crippled, Co check vs Leg Severed
75% Leg Severed

Bleeding effects from Crippling, Severance and Decapitation are as for People.

Thievish Abilities:

M on Th Activities:

Defensive ThL = ML/2, FRU

Other Abilities / Powers / Notes:

  1. Seeing them Causes Madness @ BTS 25% (Wp).
  2. Touch Causes Madness @ BTS 35% (Wp).
  3. Establishing Charm Link to them Causes Madness @ BTS 45% (Wp)
  4. Madness caused is Domain of Mania (or Despair for E/C Bugbears), unless subject is already in another Domain.  Can cause max Level of Madness 2: just trigger hallucination check on those at Level of Madness >= 2.
  5. Immune to Madness.
  6. Fire Vulnerable.
  7. Do not count as Bears.

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