Typical Monster Level ("ML"): 7 to 14
Typical Number Encountered: 1
Usual Alignment(s): E/N
Description: a large, powerful monster with a head like a shark and a grey, stocky, four-legged body covered in armoured plates, with powerful clawed legs and a thick, muscular tail. The carapace on its back is raised in motion, to form a fin-like crest which is visible when it burrows just beneath the surface.
Habitat: Wilderness Areas, Seabed, Depths of the Earth
Language: none
Chars: Co 4d8, Wp 4d6
Movement:
Dig @ up to 3ML
ft/sec
Walk / Bound @
up to 2ML ft/sec, but mostly move on surface by bounding (use Th Jump)
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Bite @ A = 10ML %, DAM = 2d12: if does >= 100% of Target’s HP, Target is swallowed whole
Claw @ A = 10ML %, DAM = d20 + 5(DAM done)% chance of Impaling on the Claw (Bleed @5%/MR)
HitLoc Table:
HitLoc Area |
Front |
Side |
Rear |
Head |
01 to 40 |
01 to 40 |
n/a |
Front Legs (*2) |
61 to 120 |
41 to 70 |
n/a |
Chest |
41 to 60 |
71 to 120 |
n/a |
Abdomen |
n/a |
121 to 150 |
01 to 30 |
Hind Legs (*2) | n/a | 151 to 180 | 31 to 90 |
Tail |
n/a |
181 to 200 |
91 to 110 |
ADS:
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Head |
5 | 4 | 3 | 2 | 0 | 2 | 2 | 3 | 4 | 5 |
Front Legs |
4 | 4 | 3 | 2 | 2 | 2 | 2 | 3 | 4 | 4 |
Chest |
6 | 5 | 4 | 3 | 2 | 2 | 3 | 4 | 5 | 6 |
Abdomen |
5 | 4 | 3 | 3 | 1 | 2 | 2 | 3 | 4 | 5 |
Hind Legs | 4 | 4 | 2 | 2 | 1 | 2 | 2 | 3 | 3 | 4 |
Tail |
5 | 4 | 4 | 3 | 3 | 3 | 3 | 4 | 4 | 5 |
Effects of Specific Damage:
Hit Loc Area | %age HP Damage taken | Effects |
Head | 25% | Unconscious, Co check vs Death |
50% | Decapitation, Death | |
Front Legs (*2) | 25% | Co check vs Leg Crippled |
50% | Leg Crippled, Co check vs Leg Severed | |
75% | Leg Severed | |
Chest | 80% | Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR |
160% | Death | |
Abdomen | 60% | Co check vs Death/MR, Bleed 5%/MR |
120% | Death | |
Hind Legs (*2) | 25% | Co check vs Leg Crippled |
50% | Leg Crippled, Co check vs Leg Severed | |
75% | Leg Severed | |
Tail | 25% | Co check vs Tail Crippled |
50% | Tail Crippled, Co check vs Tail Severed | |
75% | Tail Severed |
Bleeding effects from Crippling, Severance and Decapitation are as for People.
Thievish Abilities:
M on Th Activities:
Defensive ThL = ML/2, FRU
Other Abilities / Powers / Notes:
Back to Monsters index
Back to Encounters index