Monster Specification

Centaurs

Centaurs

Typical Monster Level ("ML"): Females 3-5, Males 4-6

Typical Number Encountered: d4, as family group

Usual Alignment(s): N/N, Any

Description: horse's body, legs and tail, human torso, arms and head, with long hair flowing into mane

Habitat: Green Areas, Wilderness Areas: typically dwell deep in forests, often in hidden glens

Language: Centauric, some speak Valdrean or other human or elvish languages, they can also communicate with horses

Chars: Co 3d8, Wp 3d8

Movement:

Rate Melee Travelling
Walk 6 ft/sec 4 mph
Scamper 15 ft/sec 7 mph
Lope 24 ft/sec 15 mph
Charge 30 ft/sec n/a

Fighter Abilities:

ML/3 (FRU) AMR    D = 25 + (5ML) %    RD = 5 + (5ML) %    5 + (5ML) HP

Attack Modes:

Weapon @ A = 10ML %, DAM = (base weapon damage) + ML.

Common weapons used are heavy hammer/club (2d4), heavy spiked club (2d4+2), or lance (2d6 thrust / 3d8 charge / 2d8+1 set)

Horse Bow @ A=10ML%, DAM=D6+1 (Range 270 ft)

Hooves (2 legged kick, front or rear) @ A = 8ML%, DAM = 2d6

HitLoc Table:

HitLoc Area

Front

Side

Rear

Head

01 to 14

01 to 10

n/a

Arms

15 to 46

11 to 30

n/a

Chest

47 to 106

31 to 86

n/a

Front Legs (*2)

107 to 150 87 to 109 n/a

Abdomen

n/a

110 to 145

12 to 44

Hind Legs (*2) n/a 146 to 168 45 to88

Tail

n/a

169 to 175

01 to 11

ADS:

HitLoc Area 1 2 3 4 5 6 7 8 9 0

Head

1 1 1 0 0 0 0 1 1 1

Arms

1 1 1 0 0 0 0 1 1 1

Chest

1 1 1 0 0 0 0 1 1 1

Front Legs

4 1 1 1 0 0 1 1 1 4

Abdomen

1 1 1 0 0 0 0 1 1 1
Hind Legs 4 1 1 1 0 0 1 1 1 4

Tail

0 0 0 0 0 0 0 0 0 0

Effects of Specific Damage:

Hit Loc Area

%age HP Damage taken

Effects

Head

 

15% Unconscious, Co check vs Death
30% Decapitation, Death

Front Legs (each)

 

 

25% Co check vs Leg Crippled
50% Leg Crippled, Co check vs Leg Severed
75% Leg Severed

Chest

 

80% Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR
160% Death

Abdomen

 

60% Co check vs Death/MR, Bleed 5%/MR
120% Death

Legs (each)

 

 

25% Co check vs Leg Crippled
50% Leg Crippled, Co check vs Leg Severed
75% Leg Severed
Tail 5% Co check vs Tail Crippled
10% Tail Crippled, Co check vs Tail Severed
15% Tail Severed

Bleeding effects from Crippling or Severance of Legs and Decapitation are as for People.  Tail does not bleed.

Thievish Abilities:

M on Th Activities:

Defensive ThL = 0

Other Abilities / Powers / Notes:

  1. A few Centaurs are druids, at ML/2.

Back to Monsters index

Back to Encounters index