Typical Monster Level ("ML"): 2 to 8
Typical Number Encountered: d4
Usual Alignment(s): E/C
Description: a variety of demonic forms, often stone-like, as per the gargoyles that decorate churches and cathedrals. Kopoacinth are Sea-Gargoyles and have aquatic forms, usually wingless but with gills and webbed hands and feet.
Habitat:
Gargoyles: Dungeons, Green Areas, Wilderness Areas, Cities (typically on the
roofs of temples pretending to be decorative gargoyles)
Kopoacinth: at Sea / Underwater
Language: Gothic, and some speak a bit of Black Chaos, Valdrean or Orcish
Chars: Co 4d8, Wp 3d8
Movement:
| Rate | Melee | Travelling |
| Walk | 3 ft/sec | 2 mph |
| Scamper | 4 ft/sec | 3 mph |
| Lope | 6 ft/sec | 4 mph |
| Charge | 10 ft/sec | n/a |
Gargoyles can also Fly at up to 20 ft/sec = 120 ft/MR = 13.5 mph
Kopoacinth can also Swim at up to 15 ft/sec = 90 ft/MR = 10 mph
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Butt (initial charge attack only) @ A = 8ML%, DAM = 2d6
Claw @ A = 10ML %, DAM = d8
Bite @ A = 8ML %, DAM = 2d4
Weapon @ A = 8ML%, DAM as per Weapon +2 (Gargoyles favour Polearms, Kopoacinth favour Tridents)
HitLoc Table:
|
HitLoc Area |
All Aspects |
|
Head |
01 to 13 |
| Wings (*2) [not Kopoacinth] | 14 to 38 |
|
Arms (*2) |
20 to 38 |
|
Chest |
39 to 75 |
|
Abdomen |
76 to 105 |
| Legs (*2) | 106 to 125 |
|
Tail |
115 to 125 |
ADS:
|
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
|
Head |
4 | 4 | 2 | 1 | 0 | 4 | 1 | 2 | 4 | 4 |
| Wings | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 4 |
|
Arms |
4 | 2 | 2 | 1 | 0 | 0 | 1 | 2 | 2 | 4 |
|
Chest |
2 | 1 | 1 | 0 | 0 | 0 | 0 | 1 | 1 | 2 |
|
Abdomen |
2 | 2 | 1 | 1 | 0 | 0 | 1 | 1 | 2 | 2 |
| Legs | 4 | 2 | 2 | 1 | 0 | 0 | 1 | 2 | 2 | 4 |
|
Tail |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 |
Effects of Specific Damage:
| Hit Loc Area | %age HP Damage taken | Effects |
| Head | 15% | Unconscious, Co check vs Death |
| 30% | Decapitation, Death | |
| Wings (*2) | 30% | Co check vs Wing Crippled |
| 60% | Wing Crippled (spirals to ground), Co check vs Wing Severed | |
| 90% | Wing Severed (plummets to ground) | |
| Arms (*2) | 20% | Co check vs Leg Crippled |
| 40% | Leg Crippled, Co check vs Leg Severed | |
| 60% | Leg Severed | |
| Chest | 80% | Incapacitated, Co check vs Death |
| 160% | Death | |
| Abdomen | 60% | Co check vs Death/MR |
| 120% | Death | |
| Legs (*2) | 25% | Co check vs Leg Crippled |
| 50% | Leg Crippled, Co check vs Leg Severed | |
| 75% | Leg Severed | |
| Tail | 10% | Co check vs Tail Crippled |
| 20% | Tail Crippled, Co check vs Tail Severed | |
| 30% | Tail Severed |
Do not Bleed
Thievish Abilities:
none
Other Abilities / Powers / Notes:
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