Monster Specification

Giant Crocodiles / Alligators

Typical Monster Level ("ML"): 8 to 22

Typical Number Encountered: d4

Usual Alignment(s): E/N

Description: as per their meta equivalents but twice the size

Habitat: freshwater rivers, lakes and swamps, saltwater (Giant Crocodiles only) river estuaries and swamps

Language: none

Chars: Co 4d8, Wp 4d8

Movement:

Rate Melee Travelling
Swim at up to 30 ft/sec 20 mph

on land:

Rate Melee Travelling
Slither 5 ft/sec 3.5 mph
Belly Run 15 ft/sec 10 mph
High Walk 7 ft/sec 5 mph
Gallop 24 ft/sec 16 mph

Fighter Abilities:

ML/3, FRU AMR    D = 25 + (5ML) %    RD = 5 + (5ML) %    5 + (5ML) HP

Attack Modes:

Bite @ A = 10ML %, DAM = 2d12

HitLoc Table:

Sz varies greatly and is 2 * ML, with maximum Hit Location ("H") being 5(Sz+10).  H is therefore 130 (for ML8) to 270 (for ML22).  The following table is for a Sz 20 (ML15) specimen.  Scale accordingly for different ML specimens.

HitLoc Area

Front

Side

Rear

Head

01 to 30

01 to 20

n/a

Front Legs (*2)

69 to 100

21 to 36

n/a

Chest

31 to 68

37 to 108

n/a

Abdomen

n/a

109 to 144

41 to 68

Hind Legs (*2) n/a 145 to 160 69 to 100

Tail

n/a

161 to 200

01 to 40

ADS:

HitLoc Area

1 2 3 4 5 6 7 8 9 0

Head

6 6 6 3 0 0 3 6 6 6

Front Legs

6 6 6 6 3 3 6 6 6 6

Chest

6 6 6 3 3 3 3 6 6 6

Abdomen

6 6 6 3 3 3 3 6 6 6
Hind Legs 6 6 6 6 3 3 6 6 6 6

Tail

6 6 6 6 6 6 6 6 6 6

Effects of Specific Damage:

Hit Loc Area

%age HP Damage taken

Effects

Head

 

15% Unconscious, Co check vs Death
30% Decapitation, Death

Front Legs (each)

 

 

25% Co check vs Leg Crippled
50% Leg Crippled, Co check vs Leg Severed
75% Leg Severed

Chest

 

80% Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR
160% Death

Abdomen

 

60% Co check vs Death/MR, Bleed 5%/MR
120% Death

Legs (each)

 

 

25% Co check vs Leg Crippled
50% Leg Crippled, Co check vs Leg Severed
75% Leg Severed
Tail 15% Co check vs Tail Crippled
30% Tail Crippled, Co check vs Tail Severed
45% Tail Severed

Bleeding effects from Decapitation, Crippling and Severance of Legs are as for People.  There are no Bleeding effects if Tail is Crippled or Severed.

Thievish Abilities:

M on Th Activities:

Defensive ThL = ML/2, FRU

Other Abilities / Powers / Notes:

  1. Giant Crocodiles and Giant Alligators are Reptilian and Saurian Monsters.
  2. Giant Crocodiles and Giant Alligators are different Species and have differences in appearance.  But for game purposes they share the same Specification.
  3. They are carnivorous and extremely aggressive.
  4. They do not have Water Breathing, but can breathe when partially submerged and can open their mouths (e.g. to attack) when underwater.

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