Typical Monster Level ("ML"): Manta 6 to 12 / Pungi 6 to 9
Typical Number Encountered: d4
Usual Alignment(s): E/N, E/C, N/N, N/C
Description: a giant flat-bodied fish with a sting in its tail. The top of the body is camouflaged to blend in with the seabed. Pungi Rays have green poisoned spikes on their backs, which appear to be weed or sea grass.
Habitat: Diving, Seabed
Language: none
Chars: Co 3d8, Wp 3d8
Movement:
Rate | Melee | Travelling |
Swim on seabed at up to | 4 ft/sec | 3 mph |
Swim in sea at up to | 20 ft/sec | 13.5 mph |
Dart to attack at | 30 ft/sec | n/a |
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Tusks @ A = 8ML %, DAM = 2d6, Pungi Rays inflict ML Poison Levels if DAM > 0 inflicted
Bite @ A = 10ML %, DAM = d10 or 10% chance per 1 DAM rolled that will swallow an opponent of Sz <=2ML whole (instead of doing damage), stomach then does d6 Acid Damage per sec, BTS (55+5(ML-5))% (Co). Need to do 50% Damage to Body to cut one's way out / 100% to cut someone out where unsure of location.
Sting @ A = 8ML %, DAM = d8: if DAM > 0 inflicted:
A Paralised target loses control of his body, but retains control of his mind and senses. The Ray does not gain control of the target's body. A Paralised target will float in place (with eyes open if they were when paralised), and become vulnerable to being killed by the Ray or its school, but be able to cast thought or reflex Spells.
HitLoc Table:
HitLoc Area |
Front |
Side |
Above / Below |
Rear |
Head |
01 to 25 |
01 to 20 |
01 to 20 |
n/a |
Wings (*2) | 26 to 50 (right), 76 to 100 (left) | 21 to 120 | 21 to 120 | 26 to 50 (left), 76 to 100 (right) |
Body |
51 to 75 |
n/a |
21 to 120 |
51 to 75 |
Tail |
[-20 to 0] |
121 to 200 |
121 to 200 |
1 to 25 |
ADS:
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Head |
4 | 3 | 4 | 2 | 0 | 0 | 2 | 4 | 3 | 4 |
Wings / Body (Above) | 5 | 5 | 4 | 3 | 2 | 2 | 3 | 4 | 5 | 5 |
Wings / Body (Below) |
3 | 3 | 3 | 2 | 2 | 2 | 2 | 3 | 3 | 3 |
Tail |
5 | 4 | 3 | 3 | 2 | 2 | 3 | 3 | 4 | 5 |
Effects of Specific Damage:
Hit Loc Area | %age HP Damage taken | Effects |
Head | 20% | Stunned, Co check vs Death |
40% | Death | |
Wings (*2) | 40% | -25% to Movement Rate |
80% | -50% to Movement Rate | |
Body | 80% | Incapacitated, Co check vs Death |
160% | Death | |
Tail | 30% | Co check vs Tail Crippled |
60% | Tail Crippled, Co check vs Tail Severed | |
90% | Tail Severed |
Do not Bleed.
Thievish Abilities:
M on Th Activities:
Defensive ThL = ML/2, FRU
Other Abilities / Powers / Notes:
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