Monster Specification

Griffons

Griffon

Typical Monster Level ("ML"): 5 to 8

Typical Number Encountered: 3d6

Usual Alignment(s): N/C, N/N

Description: head & wings of an eagle, forequarters & tail of a lion, hindquarters of a horse

Habitat: Green Areas, Wilderness Areas

Language: Griffin

Chars: Co 3d8, Wp 3d6

Movement:

Rate Melee Travelling
Walk 7 ft/sec 4.5 mph
Scamper 18 ft/sec 12 mph
Lope 30 ft/sec 20.5 mph
Charge 40 ft/sec n/a

Can also Fly at up to 50 ft/sec = 300 ft/MR = 34 mph

Fighter Abilities:

3 AMR    D = 25 + (5ML) %    RD = 5 + (5ML) %    5 + (5ML) HP

Attack Modes:

Beak @ A = 8ML %, DAM = d12

Claw @ A = 10ML %, DAM = d6+2

HitLoc Table:

HitLoc Area

Front

Side

Rear

Eagle's Head

01 to 30

01 to 20

n/a

Eagle's Wings (*2) 31 to 60 46 to 70 n/a

Lion's Front Legs (*2)

116 to 150

21 to 45

n/a

Lion's Chest

61 to 115

71 to 111

n/a

Horse's Abdomen

n/a

112 to 143

13 to 48

Horse's Hind Legs (*2) n/a 144 to 167 49 to 96

Lion's Tail (*2)

n/a

168 to 175

01 to 12

ADS:

HitLoc Area

1 2 3 4 5 6 7 8 9 0

Eagle's Head

4 2 2 2 0 1 2 2 2 4
Eagle's Wings (*2) 0 0 0 0 0 0 0 0 0 0

Lion's Front Legs (*2)

2 2 1 1 1 1 1 1 2 2

Lion's Chest

2 1 1 1 0 0 1 1 1 2

Horse's Abdomen

1 1 1 0 0 0 0 1 1 1
Horse's Hind Legs (*2) 4 2 1 1 0 0 1 1 2 2

Lion's Tail (*2)

2 1 1 1 1 1 1 1 1 2

Effects of Specific Damage:

Hit Loc Area

%age HP Damage taken

Effects

Eagle's Head

 

20% Unconscious, Co check vs Death
40% Decapitation, Death
Eagle's Wings (each) 30% Co check vs Wing Crippled
60% Wing Crippled (spirals to ground), Co check vs Wing Severed
90% Wing Severed (plummets to ground)

Lion's Front Legs (each)

 

 

30% Co check vs Leg Crippled
60% Leg Crippled, Co check vs Leg Severed
90% Leg Severed

Lion's Chest

 

80% Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR
160% Death

Horse's Abdomen

 

60% Co check vs Death/MR, Bleed 5%/MR
120% Death

Horse's Hind Legs (each)

 

 

25% Co check vs Leg Crippled
50% Leg Crippled, Co check vs Leg Severed
75% Leg Severed
Lion's Tail 10% Co check vs Tail Crippled (does not Bleed)
20% Tail Crippled, Co check vs Tail Severed (does not Bleed)
30% Tail Severed

Bleeding effects from Crippling, Severance and Decapitation are as for People.

Thievish Abilities:

M on Th Activities (for being eagle-eyed):

Defensive ThL = ML/4, FRU

Other Abilities / Powers / Notes:

  1. Savage and ferocious, the wild Griffon will attack with little provocation.  Its favourite food is horseflesh, and it will attempt to carry off the juiciest horse in any party to gorge itself upon.
  2. Griffons may be tamed and ridden, but this is usually only possible by Magical means.

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