Typical Monster Level ("ML"): 5 to 12 (have a number of heads equal to ML)
Typical Number Encountered: 1
Usual Alignment(s): E/C, N/C, E/N, N/N
Description: a giant, multi-headed snake, the heads having ears and beaks. There also exist a few with legs.
Habitat: Dungeons, Green Areas, Wilderness Areas, Lakes & Rivers (prefer to dwell in lakes, but may be encountered anywhere)
Language: none
Chars: Co 4d8, Wp MLd4
Movement:
Rate | Melee | Travelling |
Slither @ up to | 6 ft/sec | 4 mph |
Dart to attack @ up to | 8 ft/sec | n/a |
Swim @ up to | 15 ft/sec | 10 mph |
Fighter Abilities:
ML/2, FRD AMR D = 25 + (5ML) % RD = 5 + (5ML) % 6ML HP
Attack Modes:
Beak @ A = 10ML %, DAM = dML
HitLoc Table:
HitLoc Area |
Front |
Side |
Rear |
Head (*ML) |
01 to 30 |
01 to 20 |
n/a |
Neck (*ML) | 31 to 90 | 21 to 100 | n/a |
Body |
91 to 100 |
101 to 225 |
01 to 100 |
ADS:
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Head |
4 | 4 | 2 | 1 | 0 | 0 | 1 | 2 | 4 | 4 |
Neck | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Body |
3 | 2 | 2 | 2 | 1 | 1 | 2 | 2 | 2 | 3 |
Effects of Specific Damage:
Hit Loc Area | %age HP Damage taken | Effects |
Head (*ML) | 15% | Unconscious, Co check vs Death (for that Head only) |
30% | Decapitation, Death (for that Head only) | |
Neck (*ML) | 30% | Co check vs Neck Severed (for that Head only) |
60% | Neck Severed (for that Head only) | |
Body | 80% | Incapacitated, Co check vs Death |
160% | Death |
Bleeding is minimal, and can be ignored.
Thievish Abilities:
none
Other Abilities / Powers / Notes:
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