Typical Monster Level ("ML"): n1 to n2
Typical Number Encountered: d6
Usual Alignment(s): E/N, N/N
Description: big and nasty
Habitat: Dungeons, Green Areas, Wilderness Areas, Chaos, Dreams, Madness
Language: none
Chars: Co 3d8, Wp 3d8
Movement:
| Rate | Melee | Travelling |
| Walk | 3 ft/sec | 2 mph |
| Scamper | 5 ft/sec | 3 mph |
| Lope | 8 ft/sec | 5 mph |
| Charge | 12 ft/sec | n/a |
Can also Fly at up to 25 ft/sec = 150 ft/MR = 17 mph
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Claw @ A = 10ML %, DAM = (d8+ML), Reach 0 to 2
Bite @ A = 8ML %, DAM = (d10+ML) + ML Poison Levels if DAM > 0 inflicted, , Reach 0 to 1
HitLoc Table:
|
HitLoc Area |
Front |
Side |
Rear |
|
Head |
01 to 30 |
01 to 17 |
n/a |
| Wings (*2) | 31 to 60 | 18 to 52 | 01 to 10 |
|
Front Legs (*2) |
91 to 120 |
53 to 70 |
n/a |
|
Chest |
61 to 90 |
71 to 114 |
n/a |
|
Abdomen |
n/a |
115 to 131 |
11 to 30 |
| Hind Legs (*2) | n/a | 132 to 149 | 61 to 80 |
|
Tail |
[-14 to 0] |
150 to 175 |
31 to 60 |
ADS:
|
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
|
Head |
4 | 3 | 2 | 0 | 0 | 0 | 0 | 2 | 3 | 4 |
| Wings | 3 | 2 | 2 | 1 | 0 | 0 | 1 | 2 | 2 | 3 |
|
Front Legs |
4 | 3 | 2 | 2 | 1 | 2 | 2 | 3 | 4 | 4 |
|
Chest |
3 | 3 | 2 | 2 | 1 | 1 | 2 | 2 | 3 | 3 |
|
Abdomen |
3 | 3 | 2 | 2 | 0 | 0 | 2 | 2 | 3 | 3 |
| Hind Legs | 4 | 4 | 2 | 2 | 1 | 2 | 2 | 3 | 3 | 4 |
|
Tail |
4 | 4 | 4 | 3 | 3 | 3 | 3 | 4 | 4 | 4 |
Effects of Specific Damage:
| Hit Loc Area | %age HP Damage taken | Effects |
| Head | 20% | Unconscious, Co check vs Death |
| 40% | Decapitation, Death | |
| Wings (*2) | 30% | Co check vs Wing Crippled |
| 60% | Wing Crippled (spirals to ground), Co check vs Wing Severed | |
| 90% | Wing Severed (plummets to ground) | |
| Front Legs (*2) | 25% | Co check vs Leg Crippled |
| 50% | Leg Crippled, Co check vs Leg Severed | |
| 75% | Leg Severed | |
| Chest | 80% | Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR |
| 160% | Death | |
| Abdomen | 60% | Co check vs Death/MR, Bleed 5%/MR |
| 120% | Death | |
| Hind Legs (*2) | 25% | Co check vs Leg Crippled |
| 50% | Leg Crippled, Co check vs Leg Severed | |
| 75% | Leg Severed | |
| Tail | 25% | Co check vs Tail Crippled |
| 50% | Tail Crippled, Co check vs Tail Severed | |
| 75% | Tail Severed |
Bleeding effects from Crippling, Severance and Decapitation are as for People.
Thievish Abilities:
M on Th Activities:
Defensive ThL = ML/2, FRU
Other Abilities / Powers / Notes:
Back to Monsters index
Back to Encounters index