Typical Monster Level ("ML"): 4 to 6
Typical Number Encountered: d6
Usual Alignment(s): N/C, E/C
Description: hairless, reddish-brown or dun-coloured bipedal creatures with long arms, which move around in an ape-like fashion
Habitat: Dungeons, waste tips around Cities or in Hell, Chaos, Nightmare, Madness
Language: none
Chars: Co 3d8, Wp 2d4
Movement:
Rate | Melee | Travelling |
Walk | 6 ft/sec | 4 mph |
Scamper | 10 ft/sec | 7 mph |
Lope | 18 ft/sec | 12 mph |
Charge | 27 ft/sec | n/a |
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Hand @ A = 10ML %, DAM = d6 + Rusting if DAM > 0 inflicted before ADS
HitLoc Table:
HitLoc Area |
All Aspects |
Head |
01 to 20 |
Arms (*2) | 21 to 50 |
Chest |
51 to 80 |
Abdomen |
91 to 100 |
Legs (*2) | 101 to 125 |
ADS:
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Head |
5 | 4 | 3 | 2 | 2 | 2 | 2 | 3 | 4 | 5 |
Arms |
5 | 4 | 3 | 2 | 2 | 2 | 2 | 3 | 4 | 5 |
Chest |
5 | 4 | 3 | 2 | 2 | 2 | 2 | 3 | 4 | 5 |
Abdomen |
5 | 4 | 3 | 2 | 2 | 2 | 2 | 3 | 4 | 5 |
Legs | 5 | 4 | 3 | 2 | 2 | 2 | 2 | 3 | 4 | 5 |
Effects of Specific Damage:
Hit Loc Area | %age HP Damage taken | Effects |
Head | 15% | Unconscious, Co check vs Death |
30% | Decapitation, Death | |
Arms (*2) | 25% | Co check vs Arm Crippled |
50% | Arm Crippled, Co check vs Arm Severed | |
75% | Arm Severed | |
Chest | 80% | Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR |
160% | Death | |
Abdomen | 60% | Co check vs Death/MR, Bleed 5%/MR |
120% | Death | |
Legs (*2) | 25% | Co check vs Leg Crippled |
50% | Leg Crippled, Co check vs Leg Severed | |
75% | Leg Severed |
Bleeding effects from Crippling, Severance and Decapitation are as for People.
Thievish Abilities:
M on Th Activities:
Defensive ThL = ML/2, FRU
Other Abilities / Powers / Notes:
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