Typical Monster Level ("ML"): bulls 7 to 9, females and young males 4 to 6, young are 1 to 3
Typical Number Encountered: d12 (groups of 6 or more will contain 1 bull, d6 females and the rest will be young / young males of MLd6)
Usual Alignment(s): E/C
Description: ape-like creatures, with heads like gorillas, great chests like hounds, wasp-waisted, with four prehensile feet, long, sharp claws and prehensile tails
Habitat: Realm of Madness, Dungeons, Forested / Jungle areas, Tree Kingdom, Ethereal Plane, Astral Plane
Language: communicate with each other by yelps, but some can understand simple commands in Black Chaos
Chars: Co 4d8, Wp d8
Movement:
Rate | Melee | Travelling |
Walk | 2 ft/sec | 1 mph |
Scamper | 6 ft/sec | 4 mph |
Lope | 12 ft/sec | 8 mph |
Charge | 15 ft/sec | n/a |
Can also Swing / Leap through trees at up to 12.5 ft/sec = 75 ft/MR = 8.5 mph
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Claws (fight with all 4, and usually hit with 2 at once) @ A = 10ML %, DAM = 2d10 and 5% chance / HP DAM dealt of Disembowelling lodge. If succeeds, in subsequent attack may attempt to Disembowel at 10ML% chance of success, doing 2d6 Disembowelling DAM (no ADS)
Bite @ A = 8ML %, DAM = d8
If a young Su-Monster is killed, the females all berserk @ *2 to A and DAM, and will keep attacking the killer of the young until he is dead (after which they will fight over his brain).
HitLoc Table:
HitLoc Area |
All Aspects |
Head |
01 to 15 |
Arms (*2) |
16 to 40 |
Chest |
41 to 75 |
Abdomen |
76 to 100 |
Legs (*2) | 101 to 125 |
Tail |
125 to 150 |
ADS:
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Head |
5 | 4 | 3 | 3 | 0 | 0 | 3 | 3 | 4 | 5 |
Arms |
6 | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 6 |
Chest |
4 | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 |
Abdomen |
4 | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 |
Legs | 6 | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 6 |
Tail |
3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
Effects of Specific Damage:
Hit Loc Area | %age HP Damage taken | Effects |
Head | 15% | Unconscious, Co check vs Death |
20% | Decapitation, Death | |
Arms (*2) | 25% | Co check vs Arm Crippled |
50% | Arm Crippled, Co check vs Arm Severed | |
75% | Arm Severed | |
Chest | 80% | Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR |
160% | Death | |
Abdomen | 60% | Co check vs Death/MR, Bleed 5%/MR |
120% | Death | |
Legs (*2) | 25% | Co check vs Leg Crippled |
50% | Leg Crippled, Co check vs Leg Severed | |
75% | Leg Severed | |
Tail | 25% | Co check vs Tail Crippled |
50% | Tail Crippled, Co check vs Tail Severed | |
75% | Tail Severed |
Bleeding effects from Crippling, Severance and Decapitation are as for People.
Thievish Abilities:
M on Th Activities:
Defensive ThL = ML
Other Abilities / Powers / Notes:
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