Typical Monster Level ("ML"): 5 to 9
Typical Number Encountered: 1
Usual Alignment(s): N/C, E/C
Description: like dragons, but two-legged with a sting in tail, usually green
Habitat: Dungeons, Green Areas, Wilderness Areas
Language: none
Chars: Co 3d8, Wp 3d6
Movement:
Rate | Melee | Travelling |
Walk | 6 ft/sec | 4 mph |
Hop | 12 ft/sec | 8 mph |
Jump | 18 ft/sec | 16 mph |
Charge | 24 ft/sec | n/a |
Can also Fly at up to 20 ft/sec = 120 ft/MR = 14 mph
Fighter Abilities:
ML/3, FRU AMR D = 25 + (5ML) % RD = 5 + (5ML) % 5 + (5ML) HP
Attack Modes:
Bite @ A = 10ML %, DAM = 2d8
Sting @ A = 8ML %, DAM = d10 + ML Poison Levels if DAM > 0 inflicted
HitLoc Table:
HitLoc Area |
Front |
Side |
Rear |
Head |
01 to 25 |
01 to 15 |
n/a |
Neck | 26 to 50 | 16 to 45 | n/a |
Wings (*2) | 51 to 75 | 46 to 60 | 01 to 25 |
Legs (*2) |
101 to 125 |
61 to 90 |
51 to 75 |
Chest |
76 to 100 |
91 to 120 |
n/a |
Abdomen |
n/a |
121 to 135 |
26 to 50 |
Tail |
[-25 to 0] |
136 to 175 |
76 to 110 [95] |
[ ]d figures apply in a sec when attacking to Front with Sting.
ADS:
HitLoc Area |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
Head |
4 | 1 | 0 | 5 | 3 | 0 | 2 | 3 | 4 | 5 |
Neck | 3 | 5 | 4 | 2 | 1 | 2 | 3 | 4 | 5 | 3 |
Wings | 3 | 3 | 4 | 2 | 1 | 1 | 1 | 2 | 3 | 4 |
Legs |
4 | 4 | 5 | 4 | 2 | 4 | 5 | 4 | 4 | 4 |
Chest |
3 | 5 | 4 | 2 | 1 | 1 | 2 | 4 | 5 | 3 |
Abdomen |
3 | 5 | 2 | 1 | 0 | 1 | 1 | 2 | 5 | 3 |
Tail |
3 | 3 | 3 | 5 | 3 | 3 | 5 | 3 | 3 | 3 |
Effects of Specific Damage:
Hit Loc Area |
%age HP Damage taken |
Effects |
---|---|---|
Head
|
20% | Unconscious, Co check vs Death |
40% | Decapitation, Death | |
Neck | 25% | Co check vs Crippled (= Death) |
50% | Severed, Death | |
Wings (each) | 30% | Co check vs Wing Crippled |
60% | Wing Crippled (spirals to ground), Co check vs Wing Severed | |
90% | Wing Severed (plummets to ground) | |
Legs (each)
|
35% | Co check vs Leg Crippled |
70% | Leg Crippled, Co check vs Leg Severed | |
105% | Leg Severed | |
Chest
|
80% | Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR |
160% | Death | |
Abdomen
|
60% | Co check vs Death/MR, Bleed 5%/MR |
120% | Death | |
Tail | 35% | Co check vs Tail Crippled |
70% | Tail Crippled, Co check vs Tail Severed | |
105% | Tail Severed |
Bleeding effects from Crippling, Severance and Decapitation are as for People.
Thievish Abilities:
M on Th Activities:
Defensive ThL = ML/3, FRU
Other Abilities / Powers / Notes:
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