Potion: Regeneration

Materials

A Troll's Liver plus a Troll Culture

Guideline Purchasing Price: 300GP

The Troll's Liver needs to be preserved in a Troll Culture to prevent it regenerating into a Troll (though constantly doing it Damage can also work).  A Troll Culture is a Potion bottle containing a mild Acid solution (though Alchemists do not generally admit to this).  Its Guideline Purchasing Price is 1GP, but most Alchemists will generally charge a larger deposit (typically 10GP) refundable against the purchase of the Troll's Liver in order to encourage adventurers to consider the Troll Culture as valuable.  The Troll Culture is added to the Potion Base, so is considered part of the Materials.  It is not necessary to use the same Troll Culture as was used to preserve the Liver, though most Alchemists consider it safer to do so.

Only one Potion of Regeneration can be produced per Troll's Liver, as only the largest remaining part has the Regeneration Power.  Attempts to cut them into two equal parts have proved unsuccessful.  Note also that most of the rest of the Troll must be burned or dissolved in acid, as if the Liver is not the largest remaining part, it will not have the Regeneration Power.

Spell

Elementalist Regeneration with a Throw giving a minimum of Rate of Regeneration = 1 HP / 6 sec (i.e. any successful Throw).

Guideline Purchasing Price: 33GP

Effect

  1. Only affects a living body.
  2. Regeneration causes any Damage taken (except Fire or Acid Damage) to heal automatically at the Rate of 1HP/MR, starting the sec after Damage is first taken and applying the effect at the end of each MR (i.e. if Damage is first taken in sec 6 of MR 1, 1HP is first regenerated at the end of sec 6 of MR 2).
  3. Cures Damage and the effects of Damage.  Spread the healing effect amongst wounds, with priority to most serious wounds.
  4. The effects of Damage (other than Death) are still taken until sufficient Damage has Regenerated to pass the point where the effect was suffered.
  5. WIll prevent what would otherwise be a Death effect due to non-Fire or Acid Damage suffered, provided Duration has not expired.  Only Fire, Acid, Disintegration or Death Spells will prevent Regeneration.  The body Regenerates from the largest surviving piece.

Duration (non-Extendable) is 9 + d6 min (i.e. 10-15 min)