Clerical Spell Specification

[3] Beam of Light

BTS: n/a

ULT: 12 hours

May subtract ULT of other Radiation Spells already learnt, subject to min. ULT of 5 hours.

Materials: Sanctified Symbol of the Sun (CAERULAS), Moon (MIRIMI) or Evenstar (RAYLIT)

Actions: blink

Effect of Throw:

01 to 50%

LI + 1

51 to 100%

LI + 2

101 to 200%

LI + 3

201 to 300%

LI + 4

301 to 400%

LI + 5

401 to 500%

LI + 6

A maximum LI plus may be specified.

The Beam appears as a Cone shining out from the Materials with:

Range: 60d ft -5d(d-1)/2%

Radius at Base: 2.5r ft -5r(r-1)/2%    To make focusable by use of light concentration (i.e. can adjust size of Radius at Base from size of Symbol to that specified on Casting): -15%

Duration: t hours -5t(t-1)%

Notes:

  1. Beam of Light is a Radiation Spell, and as such has effect throughout its specified Cone, and deteriorates at minus one LI, down to LI+1, for every [Radius at Base] feet beyond that Cone in all directions except behind the Symbol. The Radiation is distributed throughout the initial Cone. It does not shine through major obstacles such as walls, but does shine around minor obstacles such as bodies, creating shadows only outside the initial Radius.
  2. It is always Cast on an object (the Symbol used as Materials), and so moves with it, and the Symbol may be rotated to move the Beam.  The Symbol may be covered over to block the Light as if the cover were a major obstacle.
  3. Light and Darkness are opposites which cancel each other out, but multiple Light sources are not cumulative, nor are multiple Darkness sources. To calculate the current LI at any given point start at LI 0, add the strongest Light source, and subtract the strongest Darkness source. The exceptions to this are lanterns, torches and fires underground, which dispel up to two LI of shadow, but do not dispel Darkness Spells.
  4. The full effects of Light and Darkness are as stated in the Light and Darkness section of the Thief System.