Clerical Spell Specification
[2] Detect Magic
BTS: n/a
ULT: 5 hours
Materials: none
Actions: wave hands over and focus eyes upon area to be scanned
Effect of Throw:
Chance of Success = T%
Range: 10d ft -5d(d-1)/2 %
Radius: 5r ft -5r(r-1)/2 %
Duration: 30 t sec -5t(t-1)/2 %
Notes:
- Detect
Magic detects Magic
Items
and Magic Using effects (including effects of Spells, unused Potions,
effects of Potions, effects of Magic Items, the properties of Magic Items,
but not Powers and their effects) within the Radius.
- Heavy concentration is required to scan for
Magic. It
takes 6 sec to scan each Target Being, Target Object or Target volume of
up to 1ft radius within the Radius. Ratio Chance of Success if less time
is taken, e.g. if Target enters
Radius during scan.
- Success gives the Caster knowledge that there is Magic Detected upon the
Target. It does not distinguish whether there are multiple Magic
Items
and Magic Using effects upon or within the Target (and only one Chance of
Success roll is made in such cases). To separate out such cases
(e.g. to find one magic coin in a pile of gold), it is necessary to divide
the Target and make further scans.
- Multiple
attempts may be made to Detect Magic on the same Target within the Radius,
whilst the Duration lasts.
- The Caster can move the Radius about using light
concentration, provided that its centre does not exceed
the Range (which is calculated from the Caster's current
location from time to time).