6. Mist Walk    Ranian Cycle (Mist Warrior / Non-Standard Druidic Spell)/ Ranian Cycle of the Icelands (Readers of the Pattern)/Trance Cycle (Seekers of the Lost)

6. Fly Through Canopy    Shamanic Sered Cycle

BTS: 35% (At)

ULT: 50 hours

Materials: water

Actions: Sprinkle the water in the air, then all Mist Walkers hold hands, and raise them to call forth the Mist.

Effect of Throw:

1 to 16 No Effect

³17 Speed: (T-12) mph (may state a maximum as a variable parameter)

Duration: (t+1) hrs -t

Number of Mist Walkers: p -2(p-1) (must include Caster)

Notes:

  1. The Mist Walkers fly in an upright posture, as if walking on the mist. There is no need to move the legs.
  2. The Spell Effect creates a light Mist around the Mist Walkers' feet and a wind, which blows the Mist and the Walkers along. It is therefore wise to secure any loose possessions.
  3. The Mist Walkers must all remain in physical contact to keep Mist Walking, though they may briefly let go for up to 5 sec at a time.
  4. Any Mist Walker may voluntarily drop out of the Mist Walk at any time, and will then have up to 5 sec to land (otherwise he will go into free fall).
  5. The Effect continues so long as the Caster keeps Mist Walking, subject to Duration (including any Extensions).
  6. Mist Walk is a Wind Walk Effect, which is cumulative with the natural wind and any Control Winds Effects as stated in the General Notes for Air Spells.
  7. Fly Through Canopy works only above forests or jungle where there is sufficient tree canopy, and can only be used to move through or just above the tree tops.  It can be used in temperate as well as rain forests.  It automatically avoids hitting the trees when flying, but may be used to land on them.  Tree Shamen may not learn the Non-Standard Mist Walk Spell instead.