5. Sticks to Snakes
Druid Cycle
![snake](../../../../Beings/Nature/snake.gif)
BTS: 66% (Co)
ULT: 48 hours
Materials: dead wood / snakes
Actions: make slithering snakey gestures with
hands / hold hands still like sticks
1 to 14 No Effect
³
15 Convert 10(T-14) wt pts of Sticks into Snakes or vice-versa
5 wt pts = 1 small Snake = 1HP of Giant
Snakes
5HP / 5 small Snakes = 1 Swarm Level of Snake Swarm
Attack
Duration: t hrs - t(t-1)/2
Range: 20d ft -d(d-1)/2
Radius: 10r ft -r(r-1)/2
Materials must be within Radius to be converted. Snakes do not have to
stay within Radius or Range once converted.
Venomousness: p Poison Levels -p
(only if converting into Snakes)
Notes:
- Turns
dead wood into Snakes of a specified species or vice-versa. Any
Being that counts as a Snake may potentially be turned into a Stick (e.g.
Snake Demons, Giant
Snakes, Druids Shapechanged
into Snakes). Shapechanged Druids have their true HP.
- Caster may specify species of snake or wood to be created.
Created wood cannot be used as Druidic Media (e.g. holly or privet), as
it is still truly a snake, and vice-versa.
- Magical
wood (e.g. magic weapons) and real snakes or other potentially affected
Beings get a st. For Snake
Swarms, make 1 st per SwL.
- Size
of Sticks determines size of Snakes created and vice-versa. Must specify a
snake that naturally occurs of that size to create a Swarm. If use
larger Sticks, will create a Giant Snake(s).
- Snakes
will attack other Beings within Radius when created as either Snake Swarm
Attack or Giant
Snake(s), as applicable, but will not necessarily seek out and
attack other targets, unless Snake Charmed to do so.