Monster Specification

Giant Snakes

Typical Monster Level ("ML"): 4 to 11

Typical Number Encountered: 1

Usual Alignment(s): E/C, N/C, N/N, E/N

Description: huge snake

Habitat: Green Areas, Wilderness Areas, Freshwater

Language: none

Chars: Co 3d8, Wp 3d8

Movement: (see Note 1 below for Encumbrance effects)

Rate Melee Travelling
Slither 10 ft/sec 7 mph
Dart to attack 15 ft/sec n/a

Can also Swim at up to 10 ft/sec = 60 ft/MR = 7 mph

Fighter Abilities:

ML/3, FRU AMR    D = 25 + (5ML) %    RD = 5 + (5ML) %    5 + (5ML) HP

Attack Modes:

Bite @ A = 10ML%, DAM = 2d6 + ML Poison Levels of Snake Venom if DAM > 0 inflicted (see Note 3 below for Effect)

Venom re-charges (ML/3, FRU)PL/sec. if Snake alive.

10% of Giant Snakes are constrictors with no Venom but Coil @ A = 8ML%, DAM = d8 and continue to Constrict in further AMR for 3d8 unless Snake is done >= 10 DAM in one sec to Body or is killed / stunned.

HitLoc Table:

HitLoc Area

Front

Side

Rear

Head

01 to 15

01 to 10

n/a

Body 16 to [10ML] 11 to [20ML] 01 to [8ML]

ADS:

HitLoc Area

1 2 3 4 5 6 7 8 9 0

Head

4 3 3 3 0 0 3 3 3 4
Body 3 3 3 3 3 3 3 3 3 3

Effects of Specific Damage:

Hit Loc Area %age HP Damage taken Effects
Head 20% Unconscious, Co check vs Death
  40% Decapitation, Death
Body 80% Incapacitated, Co check vs Death
  160% Death

Does not Bleed.

Thievish Abilities:

M on Th Activities:

Defensive ThL = ML/2, FRU

Other Abilities / Powers / Notes:

  1. Giant Snakes are Reptilian and Serpentine Monsters.
  2. Some Snake Cults breed Giant Snakes as guardians or as mounts to ride.  Giant Snakes have carrying capacity 2000 + 250ML wt pts, and take encumbrance penalties to movement (including to Swimming movement) as for Horses, as stated in sections 4.5 & 4.6 of the General Systems.
  3. Snake Venom causes a (Co-1) check vs Unconsciousness @ PL > SL/2 & Unconsciousness + a (Co-1) check vs Death @ PL > SL.
  4. The Venom can be milked from a dead or otherwise immobilised Giant Snake using Thievish Remove Traps at a DL of ML/5 FRU, Failure 2 or 3 resulting in 1 Damage & ML PLs, Success enables 1PL to be milked per 10% up to a maximum of ML.  Milked Venoms which have not been specially treated for preservation decay @ -1 PL / Cd.

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