Elementalist Spell Specification
Class: Enchanter
1. Dispel Exhaustion
BTS: 25% (Co)
ULT: 20 hours
Materials: none
Actions: none
Effect of Throw:
-4 to 5 Insanity
6 to 7 Target becomes completely exhausted
8 to 10 No Effect
³ 11 Recover from (T-10)/2 Cds FRD
without sleep. Cds of travellling count as 2 Cds each for this purpose
or Cds of heavy physical exertion count as 3 Cds each for this purpose..
Range: 10d ft -d(d-1)/2
Notes:
- Cast on a single Target living body, who may make a st.
- Dispel Exhaustion removes all fatigue and tiredness from physical
exertion and lack of sleep up to a maximum amount dependent on
Throw. As the Fatigue
System is not presently being played, the Effect of Throw is simply
expressed as recovery from lack of sleep. If that System is
brought into force, the Effect of Throw will remove an amount of fatigue
determined by T. At present its main use is to enable sustained
travelling without stopping to rest.
- Dispel Exhaustion does not recover Spell Points, and is likely to make
it harder to go to sleep to recover
Spell Points.