Elementalist Spell Specification

Class: Enchanter

1. Dispel Exhaustion

BTS: 25% (Co)

ULT: 20 hours

Materials: none

Actions: none

Effect of Throw:

-4 to 5 Insanity

6 to 7 Target becomes completely exhausted

8 to 10 No Effect

³ 11 Recover from (T-10)/2 Cds FRD without sleep.  Cds of travellling count as 2 Cds each for this purpose or Cds of heavy physical exertion count as 3 Cds each for this purpose..

Range: 10d ft -d(d-1)/2

Notes:

  1. Cast on a single Target living body, who may make a st.
  2. Dispel Exhaustion removes all fatigue and tiredness from physical exertion and lack of sleep up to a maximum amount dependent on Throw.  As the Fatigue System is not presently being played, the Effect of Throw is simply expressed as recovery from lack of sleep.  If that System is brought into force, the Effect of Throw will remove an amount of fatigue determined by T.  At present its main use is to enable sustained travelling without stopping to rest.
  3. Dispel Exhaustion does not recover Spell Points, and is likely to make it harder to go to sleep to recover Spell Points.